Persistent Kingdoms 1.3 Changelog
Hello!
We're happy to present our latest and final version of PK - 1.3. Not a whole lot has been done in terms of new features but we fixed some pressing bugs, added some very cool new scene props, introduced a new game mode for RP focused servers and more. We hope you'll enjoy it and to see you on Bannerlord when we release our next mod.
Changelog 1.3:
- New game mode (Deathmatch) introduced that disables labels when you're close to another player
- New config option: limit_musician 0 # disable name labels 0=off, 1=on
- Replaced vielle_bow, noticeboard scene prop and flute
- Added Wooden Scene Props Pack 1.2 by Adorno
- Added Simple geometric props by Maroon
- Added BeefBacon's Terrain and Landscaping Pack
- Added 2 rotatable palisade gates
- Added feminized frames to armours
- Added new background for in-game logs (L)
- You can now shoot through the portcullis
- Updated loading screen
- Improved some log formats
- Fixed crown scene selling points
- Fixed cm_castle_f scene prop
- Fixed the bug with sitting on chairs
- Fixed some visual issues with the PK carts
- Fixed cm_village_blacksmith_e
- Fixed cm_mine_entranche
- Fixed snowy_pine_2 - All scenes with this type of trees will need to lower them via Z-axis
- Fixed some collisions
- Fixed banner scene props - They used to use Native flags instead of PW/PK ones
- Fixed the sitting animation for women
- Removed some sofk_type_ladder flags on certain stairs that caused slow movement
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