The Perfect Dark mod is a UT modification based on Perfect Dark (N64). The basic premise is to combine the style and power of UT with the massive content of Perfect Dark, while at the same time improving upon PD's blatant errors (i.e., slow, cumbersome movement) and maybe adding (optional) new features. While the PD weapons will be, for the most part, true to the originals, some allowances must be made. For example, UT has no built in "Action" button (for opening doors, reloading, etc.) so this functionality must be built in using similar effects. The maps are true to the original, as much as can be, but cannot be perfect renditions. Some scaling issues have been uncovered in certain maps, as well as some questions of physical feasability. All in all, the maps are accurate representations of what once was... Movement speeds and accelerations are not quite addressed yet. Any Perfect Dark fan can tell you that you moved faster when strafing instead of just walking forward....

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Greetings. I have decided to move the mod from Strategy-X to BeyondUnreal. I feel that it is better for the mod to be within an Unreal-specific network, rather than a general gaming network. This site will remain at for about 2 weeks, at which point it will be removed. I do not know the details of my

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Greetings.

I have decided to move the mod from Strategy-X to BeyondUnreal.

I feel that it is better for the mod to be within an Unreal-specific network, rather than a general gaming network.

This site will remain at Pdark.strategy-x.com for about 2 weeks, at which point it will be removed.

I do not know the details of my hosting at BeyondUnreal yet, but I will let you know when I receive them.

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ImTheDarkcyde
ImTheDarkcyde - - 727 comments

kool

now get back to work before i make a mod that is better than yours

TIMES LIKE ONE TRILLION
(ha, like i can make a cube in a moddelling program)

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mb_zhp Author
mb_zhp - - 95 comments

No one is stopping you...

;)

Reply Good karma+1 vote
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