The Perfect Dark mod is a UT modification based on Perfect Dark (N64). The basic premise is to combine the style and power of UT with the massive content of Perfect Dark, while at the same time improving upon PD's blatant errors (i.e., slow, cumbersome movement) and maybe adding (optional) new features. While the PD weapons will be, for the most part, true to the originals, some allowances must be made. For example, UT has no built in "Action" button (for opening doors, reloading, etc.) so this functionality must be built in using similar effects. The maps are true to the original, as much as can be, but cannot be perfect renditions. Some scaling issues have been uncovered in certain maps, as well as some questions of physical feasability. All in all, the maps are accurate representations of what once was... Movement speeds and accelerations are not quite addressed yet. Any Perfect Dark fan can tell you that you moved faster when strafing instead of just walking forward....

Post news Report RSS Move Nearing Completion

Greetings. As you can see (http://perfectdark.beyondunreal.com), the site is now moved. However, some areas may not be accessible yet, so don't freak out if you run into an error page. A few things to mention: 1) I am in the process of converting the site over to BeyondUnreal. If you find something

Posted by on

Greetings.

As you can see (http://perfectdark.beyondunreal.com), the site is now moved. However, some areas may not be accessible yet, so don't freak out if you run into an error page.

A few things to mention:
1) I am in the process of converting the site over to BeyondUnreal. If you find something that is related to Strategy-X, please tell me about it.
2) The navigation rail's Forum link still points to the forums at Strategy-X, and it will continue to point there until the new forums are set up.
3) The ad is new. It is something we have to bear, as it is a condition of this hosting.

All in all, I think the move was relatively painless. And I want to thank BeyondUnreal for the space...

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: