The Perfect Dark mod is a UT modification based on Perfect Dark (N64). The basic premise is to combine the style and power of UT with the massive content of Perfect Dark, while at the same time improving upon PD's blatant errors (i.e., slow, cumbersome movement) and maybe adding (optional) new features. While the PD weapons will be, for the most part, true to the originals, some allowances must be made. For example, UT has no built in "Action" button (for opening doors, reloading, etc.) so this functionality must be built in using similar effects. The maps are true to the original, as much as can be, but cannot be perfect renditions. Some scaling issues have been uncovered in certain maps, as well as some questions of physical feasability. All in all, the maps are accurate representations of what once was... Movement speeds and accelerations are not quite addressed yet. Any Perfect Dark fan can tell you that you moved faster when strafing instead of just walking forward....

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Greetings. Wow, the mod has been active for more than a year! I am very pleased with the results so far, and I am more motivated than ever to see this through. Currently, we're moving along at a steady pace, despite recent troubles with the team again (we lost another coder. What is up with that?!).

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Greetings.

Wow, the mod has been active for more than a year! I am very pleased with the results so far, and I am more motivated than ever to see this through.

Currently, we're moving along at a steady pace, despite recent troubles with the team again (we lost another coder. What is up with that?!). I cannot make an accurate prediction on the BetaV2 release as of yet, because we are still sorting stuff out from the change in duties. My best estimate is the end of September. This isn't set in stone, as problems tend to have a way of "popping up".

If you've been largely in the "dark" (pun intended) as to the major changes for the BetaV2 release, here's part of the list:
- Six-slot weapon configuration
- Health meter fixes
- Weapons with partial function
+ Falcon 2
+ Combat Knife
+ Dragon

New ideas are always being thrown around. If you want in on the action, please visit the forums.

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