This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. With new models, weapons, animations, graphic effects, sounds, particles, and so on this mod will improve your good old Max Payne 2 to make it shine again in the next generation gaming.
Shootdodging is more effective than ever.
Nice trails. :D
Doors. Maxs' true enemy.
So true, they act by themselves closing when you don't need it and throwing away precious weapons, in fact they are the real enemies in my mod, late in the game you will unlock an energy powered door-blaster so you could focus on talking about weapon trading with the friendly mobsters. ;) LOL :P
hahaahah that joke :D
This new set of screenshots...just...fantastic. This is going to be a fantastic mod.
Are those trails visible always, or only in bullet time like in Max Payne 3?
Only in bulletTime like in MP3 obviously. ;) Same for the bulletwhiz sound. :)
Thanks :-), I didn't know if this can be made in MP2 engine.
Max will fall down, just like the name of the game "The fall of Max Payne". :)
LOOLOLOLOLOLOLOLOLOLO:D
I got a question,in the game,this fall would actually kill you,does the mod changes the way shootdoge work,you no longer die from long shootdoges?
You will still die from long falls exactly as in the original MP2, in this shot I'm landing on the metal stairs nearby.