The game takes place in the eve of the Seven Hour War. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, moments before the Seven Hour War.
An example of the Gargantua working with cutscenes. The Gargantua escapes a cage by brute force.
The first part of the video:
Without the use of point cameras.
The second part:
Updated scenery and the use of point camers.
For some reason env_shake does not effect point_cameras, so at this moment in time I have our coders working on that too.
The Gargantua model is a placeholder.
Are you guys keeping the original Gargantua model? please tell me it's a placeholder for the sexiness of a HL2 level one that's to come!
It'll be a placeholder.
Don't worry, they will do one. I think...
*Crushed to death*
"You're sure about that?"
LOL!
they best to update then all of us fans will of course be pleased. haha
I remember the days of good old 500 polygons fun.
oh.. small quantity of polygons :( looks ugly, but u doing hard work)) Good luck!
Did the Garg laugh after it squashed that dude?!
why that girl is saying freeman? Thats not be like that in the real game right? Because thats happened in the combine destiny and its realy annoying.
Yeah they will probably fix it