The game takes place in the eve of the Seven Hour War. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, moments before the Seven Hour War.
As the chapter itself shows a really repetitive laboratory architecture all of the time, I'm trying to post different bits of it here.
Mapping by Shrieker.
Looks okay. Walls and Ceiling need more detailing. I say never leave a wall blank.
Well, I wouldn't really put three thousand decals, after all it's a laboratory and shouldn't look really... Beaten up.
True, but you could add some stuff anywho. To give the place some story. two three decals evenly spread out would lighten it up ^^
Like: "thats where Jones spilled acid on the wall and thats where Youngs rocket went awry :P" xD
Haha yeah good idea.
looks great
Nice, i loved the details..
Looking cool... But people are right add some more details on that floor. I know how ever it's still WIP.
So i'm looking forward to the next picture.
Nice but a little empty.
You poo concrete hallways?
WTF? HACKS
Looks really nice! So far so good :D
Cool !
Why i've write 'cool' ?
Lighting is very bad ! change plz
Texture look very bad... add new models and change texture, all textures for make a good level.
I get the feeling that a headcrab is supposed to pop out.
in the end of the game i wish it will be a text like in hl2 and it will stays ideas : and it will stay all the guys in here like me and cyogen freredarme and xxghostkillxx and others!!!!! would be perfect MeNtEr