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Set in the not-so-distant future, you and your small team of government trained elites are sent into an enclosed city after lifeforms had been detected within the walls surrounding the city. Your job is to infiltrate the city, navigate your way to the center, collect whatever data you can from the inside, plant a bomb and get out. The activity inside the city has been deemed extremely hostile and very deadly. Thus the government has decided it would be vital that the city and what it hostile life it contains is terminated. Because the city is contained, it would do more damage to detonate a device from within rather than outside the cities containment zone. That is your job. Make it to the center of the city with your team, plant the bomb and make it out alive. (FYI: This is a placeholder summary. The actual summary is much better and will be put here when the text file is located. A better summary is well on the way.)
That's right. We arent dead yet. We had some interruption during production due to a few reasons involving a few dev team members. We're back though. The recess has allowed us to clear away some problems and get back on track. We don't have any media currently but that's because we are doing a little... renovation to the story and such. We will keep you updated more frequently from this point on.
Hello all! Progress continues with work on Operation Harbinger with gameplay element ideas flying left and right and in-game content coming in fast. However...
Well, here it is. After a few weeks of showing nothing and many of your probably thinking "another new mod bites the dust", here's our second media release...
As you know, we said there would be a small media release soon with the completion of our website. Unfortunately there will be a small delay in that...
This is just an update from the team working on Operation Harbinger. Every single team member is still working very hard on the mod. We are even getting...
Well, thanks for the heads up anyway. I hope everything is well with all of you anyway, and hope that we'll see this mod progress further. And yeah, happy new year too. ;P
*DEAD*DEAD*DEAD*DEAD*
that would be good if we could all see some ingame fottage and a look at the new eneimies
I believe a small progress report is in order, hmm?
Hey guys, still hard at work? I have to say, from what you've shown us so far, besides the little you showed originally (Monster concept was damn nice), I'm not terribly impressed. Throw me a bone here, will ya (Like, a model of said monster? Or would that ruin the suspense?)?
Either way, I hope things are progressing well with the mod, and is eager to see what you'll bring to the table next. ;D
I've been following this mod since it was announced, it's getting better by the day!
I love the iron sights addition, and hope to see the sprinting tweak too.
I just looked through all your media and.... Marry me!
Very good job... if you ever need a hand in prop or weapon modeling give me a call.
I also feel like showing some previous work even if you dont need the help
Img518.imageshack.us
Img75.imageshack.us
Also... Marry me!
So, how are things going?
i dont have half life 2 and i have a ****** compy but this looks interesting
Hey, If you need more mappers, Im up for the job. I really need an insparation.
Email me at postalsnail@hotmail.com, my steam name is Snailmail.