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some animations and stuff | Locked | |
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Jun 8 2012 Anchor | ||
i had some ideas: maybe you can add some more maps, more zombies, and boss zombies and a AIDefault and a nightvision??? so i can change the number of zombies oh yeah, and maybe some more weapon animations etc . because there are mot so many zombies and the weapons animations are not so really good. and maybe you could add a new menu? i mean like the omnicide mod for bf2. and some new pictures etc from the omnicide mod. and they have some places were they spawn but if they spawn, they directly die and that the survivers not can pick up the zombies kit (knife actually). maybe you can fix that issues?? some new cars and stuff would be great!! and the campaign sounds really exiting!! iam playing the beta now, that is 1 level. is cool, but 1 level is boring. Edited by: Gangstaboy |
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Jun 9 2012 Anchor | ||
I'll list some answers: More Zombies: More zombies.... kind of, currently they are all being redone. Boss Zombies: Currently the only planned is Goliath who will be making a return, but in a less ridiculous fashion. Nightvision: Maybe, maybe not, maybe for only select kits. Zombie Count: currently will be increased to 64 AI total and will not be changeable due to the new Multiplayer Gamemode planned. Weapon Animations / New Weapons: I can't remember if that version had some of our newer weapons. I believe it didn't but I could be wrong. Our animator has improved since then by quite a lot, and dumped a lot of his old stuff and re done it. Zombie Spawn Die Bug / Other Zombie fixes: Should not happen in our upcoming version. We have added a system to detect if they are stuck and remove them and respawn them if needed to keep the flow going. Zombies running for flags has also been mostly fixed, although some circumstances lets them decide otherwise. Lastly, they no longer run from thrown grenades. More Vehicles: Already done Campaign: Will not be available in the next patch. Mostly, because we restarted nearly from scratch coding wise to smooth things out a bit. Also, because we need more animators to make it how I really intended it. However, the new Multiplayer mode will hopefully make up for that which is really what we will need to be testing. The gamemode is still a very large concept at the moment, but I assure you it will be pretty interesting, and best of all we will be able to tweak a lot of things on it without having to have everyone patch. So once all major bugs are out of the way we will be able to continue developing a lot of the multiplayer mode while people are still getting to give us feedback. More will come on the specifics for multiplayer mode next week. I'm still ironing out a few concepts. Thanks so much for your feedback though, I really look forward to getting as much as possible from everyone Edited by: CrazyIvan1745 |
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Jun 10 2012 Anchor | ||
here are my answers: more zombies: oke thanks! no problem dude! i hope you mod makes a succes by allot of players. i will be waiting for next news/ updates Edited by: Gangstaboy |
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Jun 10 2012 Anchor | ||
we wont be using omnocide animations because they are not realistic. Also because I dont like how the soldier acts like they have never held a gun in their life. Flags were changed a long time ago, but I must not have put it in that version. As for hud, I have already built my own. Currently it is pretty simple but very different from standard. Also the player will be able to set the hud color to anything they want. |
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Jun 11 2012 Anchor | ||
oke pitty. i like omnicide i send you a email i hope you read it soon!! |
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