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June Update2 2010 (Games : Battlefield 2 : Mods : Operation Dead Dawn : Forum : Public Updates : June Update2 2010) Locked
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Jun 18 2010 Anchor

Well this is just a little heads up about shaders hehe. Turns out there's a bug somewhere in there which makes it only work on Radeon cards - so rather than try to find what went wrong, I'll just remake it and be careful every step of the way. Honestly it was probably the smooth shadows, because nVidia cards have a built-in shadow system which I'd completely forgotten about - so I probably broke it, haha. When I remake it, I'll be very careful to make sure the changes apply to Radeon cards only! So far the vehicles and weapons shader has been remade and is better than ever (some nice new lighting effects that should actually be just about the same speed as the normal BF2 shaders - good news for those with less powerful computers). Anyway, I did like the water and the shadows of the old shader, but I think it was one of those which caused the bug anyway. The waves and foam worked nicely though, so they'll be back later on.

I'm afraid I don't have a screenshot to show you just yet, but I'll post one in the screenshots section maybe tomorrow. That's all for this update, or maybe I'll post a bit more later as I make some progress on the NEW new shaders. It's going faster than last time anyway...

Edited by: UberWazuSoldier

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