OpenSA (Swarm Assault) is a real time strategy game that requires you to control huge swarms of ants, beetles, spiders, scorpions and wasps in a desperate attempt to control the landscape. No resources, no population cap, just build your army and smash the enemy!

Post news Report RSS A new release - 20230730

A new version of OpenSA has been released. It's full of new features!

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Hello there folks!

Long time no see. As usual the progress was quite slow. During that production time, a lot new features were developed which I hope you will like. So without further ado, let me show you what you can find in the latest release!

  • More missions:

A lot new missions were created. Many thanks to Hooet (교니체) for your support!

new missions

  • Production Booster:

Have you ever played Swarm Rampage, the sequel of Swarm Assault? Whether the answer is yes or no, the idea for this new structure come from that game. This new building increases unit production in all team colonies by 10%. Exclusive to only custom levels.

production booster

  • Firepower Booster:

Another new structure which the idea was taken from Swarm Rampage. It increases firepower of all team units by 10%. Exclusive to only custom levels.

firepower booster

  • Tesla Defense Tower:

Want more? Here’s Tesla Defense Tower, loosely based on the one which you can find in Swarm Rampage.

tesla tower

  • Scorpions Defense Tower:

Since the very beginning my original plan was to make Scorpions Defense Tower with only one spear weapon. I decided to finish what I started, so now you’ll be able to place in maps scorpion defense turrets with either two or one spear guns.

scorpion tower

  • Beetles Defense Tower:

Beetle Defense Tower got some new art. Mainly due to fit its size to the 1x1 tile.

beetle tower

  • New HP bars:

OpenRA default HP bars were replaced with new ones, more faithful to Swarm Assault ones.

hp bars

  • Poison Mushroom creep plants

This update adds a new creep plant to the roster. It’s a Poison Mushroom for swamp world, as usual, it’s based on Swarm Rampage’s mushroom. This plant has been in the project for a while but I finally decided to finish it. The original idea was to recreate the plant from SR game, especially how its projectile worked. But after some thought, I decided to give to it the cluster warhead.

poison mushroom

  • Dragonfly artwork update:

The original Dragonfly artwork has a lot of holes in its sprites. It's rather minor change but always welcomed.

dragonfly2x


  • Sidebar got update:

The sidebar was updated to be more similar to the original Swarm Assault sidebar.

sidebar


  • And command bar was also updated:

commandbar


  • Legacy Map Importer - Tutorial:

Also for those who are interested in importing legacy maps from Swarm Assault, I made a tutorial how to do it:

And here other key changes:

  • Engine update.
  • Video support.
  • Projectiles are interpolated to 64 facings
  • Added missing scorpions AI for campaign. So that means scorpions can be used as 5th real faction in campaign.
  • Optimized auto pickup colony bit logic for units.
  • Easy and Hard difficulties were updated and added Very Hard mode too. Firepower is increased by 25% in Easy mode for player and is reduced by 15% in Hard mode and by 25% in Very Hard mode.
  • Updated clock animation for production palette. Now it is based on original one.
  • There was an issue where closing OpenSA game wouldn't close it entirely. It was still running in the background. That issue should be resolved now.
  • Moved special debug units to Support Power tab. They are available when debug mode is turned on.
  • Added two extra loading screens.
  • And more!

The full changelog can be read here:

Github.com


And as usual, I’d love to thank Mailaender and IceReaper for their help. Moveover, I’d love to also thank Hooet (교니체) for creating new custom missions and testing the project, you rock!

Post comment Comments
Violet-n-red
Violet-n-red - - 492 comments

woah, that's significantly more game than there was before!

Reply Good karma Bad karma+2 votes
Guest
Guest - - 689,939 comments

This is so weird, literally yesterday I said to myself "what was that bug game?" and now here I am

Reply Good karma Bad karma+1 vote
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