A new version of OpenSA which has 100 missions and a lot of new cool features.
Attention!
If you don't want to download the whole 286MB package, I recommend downloading the project from here:
Github.com
Units:
- Moth's weapon was updated. It's closer to the original game behavior.
- Flying Machine's weapon was updated. It's closer to the original game behavior.
- Fly's weapon was updated. It's closer to the original game behavior.
- Dragonfly's weapon was updated. It's closer to the original game behavior.
- Choc Freckle weapon was updated. It's closer to the original game behavior.
- Popcorn plant weapon was updated. It's closer to the original game behavior.
- Parasite units are not longer able to target another parasite units.
Missions:
- Added 20 new missions. OpenSA has now all 100 original missions!
Misc:
- Engine is based on the latest OpenRA release version.
- Added two additional download mirror links.
- Added 4 new skirmish maps.
- Updated content menu background art.
- Factions now use original mini map colors for single player only
- When a colony produces an actor, the production animation is rendered on the mini map.
- Fixed a glitch where if you lost all your units, but there were also colonies on the map, not controled by the player, you wouldn't lose the battle.
- Fixed wrong faction enemy for mission 008.
- Removed "Neutral" faction from player's enemies for mission 003 and 004.
- Added basic difficulty option which only change activation time for AI (easy - 15 secs, normal - 6 secs, hard - 3 secs).
- Added 3 loading screens.
- Changed menu click sound.
- Wasps are able to fly to water tiles and hover above them.
- Removed two placeholder test maps.
- Updated Gumnut art and added new projectile art for it.
- Updated credits