A real-time strategy game that was never released makes its comeback 23 years later Open Source from engine to artwork. Experience a classic 90s real-time strategy game, but with some modern twists such as stepless zooming, dynamic lighting and updated controls. Play against tough AI bots or your friends online. Make your own maps using the editor and share them with the community. Watch replays in an e-Sport grade spectator mode.

Report RSS Release 20230305

From an initial working prototype to finally another stable release: in the two-year development cycle, a lot has happened.

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The full changelog spans multiple pages and is fully transparent. Many changes were based on community feedback. Join the discussions on Discord, Matrix, IRC or Jabber/XMPP to chat with the development team or find other players.

Some last-minute changes include the first 3 player map.


Screenshot 20230305 160123

If you like to mod the game or create your own map with custom rules, it is easier than ever using the convenient OpenRA MiniYAML Language Extension for Visual Studio Code.


Screenshot 20230305 160459

Mission scripting is a bit more advanced, but the OpenRA Lua Language Extension is there to assist you. It also celebrated a stable release recently.


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Guest
Guest - - 690,820 comments

The mods visuals are interesting, but the factions are to similar.
In the end there is potential, but I will honestly skips this. I doubt it will change, but it was fun to try.

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EgoJisto
EgoJisto - - 124 comments

This "mod" is a recreation of an old, never released RTS. It adheres to the original design docs and all, but with new ideas of course. Although I doubt this info will in any way factor into your... decision-making.

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