Old Republic mod for Forces of Corruption. Exactly as it says on the tin.
The first model for old republic at war by our very own Azwraith. Credit for the model and skin to him, he did a great job in a very short amount of time, one day to be precise.
The cruiser will serve as the broadside cruiser of the old republic, with a little more armor as you can see.
Nice ^^
And yes the guns are visible when zooming out all the way. Atleast sort of, the ship is something like the hammerhead in size. And if you think that's to big well look at the hammerheads windows these aren't much larger.
So if you are wondering what is going to shoot those "oversized" projectiles, this is.
looks exactly like concept.
are the shots going to have a damage radius?
Yes they are, I always hated FoC for not keeping the old "space-artillery" feeling, this will have a large blast radius and damage a whole lot.
I agree with you there, and now I can finally thear my enemies apart from a long range XD Btw have you considered making probes that can go out and scout so that this ship can fire it's badass cannons from a long range without you having to sacrefice some fighters or bring in a full attack force, maybe something like the rebel ground artillery unit have? (can't remember it's name -.-)
I agree. Something the old AoSW didn't have was a scout space unit. Like a the TIE Scout from normal SWEAW. If both sides had such a unit, that'd be pretty sweet... maybe even with the same abilities the TIE Scout had in the galactic conquest mode. (The "spy" ability like the probe-bot)
Can give that ability to a scout ship no problem. That takes about 3 minutes to code into it. Just got to have a model and all for it.