Old Republic mod for Forces of Corruption. Exactly as it says on the tin.
I decided this would be an anti corvette ship. It has 4 light laser cannons (which are ALWAYS anti fighter/bomber) so it can defend itself vs fighters pretty well too. 8 Heavy laser cannons (which again is anti ship), and 4 (dual) light turbolasers. Dual lasers do twice the damage but also fire twice as slow. The large laser shots come from the station it's attacking, not the interdictors.
Good vs things like Forays, Praetorians, and everything smaller than those. Can take out a Hammerhead too, but that's because of the heavy shields and a lot of hardpoints rather than firepower, because the hammerhead is a frigate (more armor). Anti corvette ships can ofc attack frigates aswell, and sometimes win (in this case ofc the Interdictor will always win in a 1 on 1 with a hammerhead) but you'd be wise to build them in pairs of 3, 3 is the magical number in Empire at war.
-Geroenimo
that looks more like phasers than lasers to be fair
Please tell me you noticed the small red things, which are actually lasers, the blue things which are ion cannons, and the moving huge trails to be missle trails. Never saw lock-on lasers before ;)
yeah...
my bad but it would look better if the trail was a bit shorter
i have noticed the small lasers i do like the missile trail but wont it cause lag for some who have a pc that cant handle it al?
Pairs of three eh? Interesting group that would be :P
Yup, my vocabulary failed me at the time of posting that.