Old Republic mod for Forces of Corruption. Exactly as it says on the tin.
Most requested feature in the mod. Thanks to Niko for his help. Without him there would be no ground combat, so all thanks go out to him.
Enpremis AT APimp is coming right up. You'll love it.
Note that this thing not only hits the enemy square in the **** with its claws, it also blasts them with laser fire while it does it. Basilisk squadrons can be used both on ground and in space. And they wreck face in both.
Jeroenimo, you just made me the happiest man alive!
I can't wait to see more ground combat!
Will you be using your own models or using rehashed free released ones?
Kotor models, kotor II, tor models, models made by other people, my own models we'll be taking models from EVERYWHERE. I finally budged and said OK to porting models from other games. Turns out, if you don't have to spend 10 hours making an infantry model, things move forward a lot faster. Feels so dirty porting content, but man does it get **** done.
Finally someone sees my way and understands why i use ported models in my mod and for years i was ridiculed for porting.
By me personally too, yet here I am doing the exact same thing. I suppose that makes me a hypocrite. I wont speak against someone doing it ever again though, as I'd just be insulting myself.
I suppose someone who made so much stuff all by himselfe has all the right to "cheat" a little. Besides a good modd is more than just adding new moddels. Espacially the ground combat of this game needs a lot of work but I think it´s in good hands now ;)
You have joined the Darkside like the rest of us! LOL! Nothing brings as much satisfaction IMO as the custom stuff we make but its not realistic to expect us to model every last aspect of a mod from scratch all the time.
Awesome, I can die in peace after I played this mod.
Thank you for being so awesome, Jeroenimo!
And I wish I could port or skin, but I've been looking in some programmes that can do that and man those are expensive!
will there also be galactic conquest now? like later on in the future?
es ground combat
Since the gates are open to ground combat questions, will you be using infantry from TOR era as well? Sorta like how RAW did it with new infantry when you reach a higher tech level.
We'll be using kotor infantry with the occasional TOR model. That meaning Malgus for example, not actual infantry.
Glad you changed your mind about not doing ground combat. Keep up the good work!!
Totally badass. KOTOR ground combat = squeeee!!! :) Also worst case you can import other models into 3ds max give them a few noticable changes to their polygons do some filters and quick replacers on their textures and you'll be fine in any regard. Placeholder models are essential anyway for quickstarting mods.