Old Republic mod for Forces of Corruption. Exactly as it says on the tin.

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Report RSS Hereby presenting: Ground combat (view original)
Hereby presenting: Ground combat
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Jeroenimo Author
Jeroenimo - - 6,765 comments

Note that this thing not only hits the enemy square in the **** with its claws, it also blasts them with laser fire while it does it. Basilisk squadrons can be used both on ground and in space. And they wreck face in both.

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Shadow0
Shadow0 - - 317 comments

Jeroenimo, you just made me the happiest man alive!

I can't wait to see more ground combat!

Will you be using your own models or using rehashed free released ones?

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Jeroenimo Author
Jeroenimo - - 6,765 comments

Kotor models, kotor II, tor models, models made by other people, my own models we'll be taking models from EVERYWHERE. I finally budged and said OK to porting models from other games. Turns out, if you don't have to spend 10 hours making an infantry model, things move forward a lot faster. Feels so dirty porting content, but man does it get **** done.

Reply Good karma+12 votes
Clonetrooper163
Clonetrooper163 - - 810 comments

Finally someone sees my way and understands why i use ported models in my mod and for years i was ridiculed for porting.

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Jeroenimo Author
Jeroenimo - - 6,765 comments

By me personally too, yet here I am doing the exact same thing. I suppose that makes me a hypocrite. I wont speak against someone doing it ever again though, as I'd just be insulting myself.

Reply Good karma+8 votes
I.M.D.
I.M.D. - - 426 comments

I suppose someone who made so much stuff all by himselfe has all the right to "cheat" a little. Besides a good modd is more than just adding new moddels. Espacially the ground combat of this game needs a lot of work but I think it´s in good hands now ;)

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Ozzy667
Ozzy667 - - 2,303 comments

You have joined the Darkside like the rest of us! LOL! Nothing brings as much satisfaction IMO as the custom stuff we make but its not realistic to expect us to model every last aspect of a mod from scratch all the time.

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Shadow0
Shadow0 - - 317 comments

Awesome, I can die in peace after I played this mod.

Thank you for being so awesome, Jeroenimo!

And I wish I could port or skin, but I've been looking in some programmes that can do that and man those are expensive!

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xdxsadd
xdxsadd - - 638 comments

will there also be galactic conquest now? like later on in the future?

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clayface108
clayface108 - - 93 comments

es ground combat

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Gold_Guy
Gold_Guy - - 14 comments

Since the gates are open to ground combat questions, will you be using infantry from TOR era as well? Sorta like how RAW did it with new infantry when you reach a higher tech level.

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Jeroenimo Author
Jeroenimo - - 6,765 comments

We'll be using kotor infantry with the occasional TOR model. That meaning Malgus for example, not actual infantry.

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Nikolas65
Nikolas65 - - 14 comments

Glad you changed your mind about not doing ground combat. Keep up the good work!!

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Gregthegen
Gregthegen - - 777 comments

Totally badass. KOTOR ground combat = squeeee!!! :) Also worst case you can import other models into 3ds max give them a few noticable changes to their polygons do some filters and quick replacers on their textures and you'll be fine in any regard. Placeholder models are essential anyway for quickstarting mods.

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Description

Most requested feature in the mod. Thanks to Niko for his help. Without him there would be no ground combat, so all thanks go out to him.

Enpremis AT APimp is coming right up. You'll love it.