Minimalistic interface that does not distract at night and takes up less screen space
- Minimap made smaller
- Clock font moved and made dim
- Counter of NPCs are back (enemies are still not highlighted, but it's easier to search the last enemy)
- Noise and detection indicators are placed on the sides of the minimap, becoming brighter with increasing danger level
- Scales of health, armor, stamina, the durability of vehicles, and gasoline have been moved to the lower-left corner and made dim
- Stalkers' chat moved to the left, made the font less bright.
- Posture figure removed (it's large and not carrying essential information)
- Scales of radiation and psi-health removed (just look in the inventory), it's enough indicators on the right side of the screen
- Panel of artifacts removed (look at your belt in your inventory and remember what you hung on it)
- Flashlight is fixed (more realistic, not the industrial floodlight as in OGSR mod)
- Sidorovych is watching "Stalker" 1979 USSR movie on his laptop (yes, it is radio, but use your imagination ;-)
Thanks for this, really. One of the most annoying things in SoC for me is the complete lack of custom HUD options. I imagine it must be a pain to do it.
Yes. It was a lot of work (mostly searching\ tweaking\ testing in the game files) but now I'm just playing without distraction even at night. I'm glad to help you feel Stalker better!
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