The 1999 released and 2012 patched release of Oblivion for Quake 2. Comes with the Soundtrack.
This mission pack for Quake 2, an unofficial and indeed free add-on pack, was exclusively released on the cover CD of the Christmas 1999 issue (# 77) of PC Gamer magazine in the UK. The team who made it, released the pack for general download in 2002 but it was 90% done and required some tweaking and bug-fixes but that was only done in 2009. The mission pack takes place in a Strogg base set on Earth, possibly before the counter-attack of Q2 itself. The Strogg are continuing with their humanity devouring assault, using "Harvester" ships to transport captives to a battlestation called "Behemoth". Your task is to infiltrate their beach-head base, stowaway aboard a ship, and presumably destroy Behemoth itself. The means to complete this mission is fairly standard: call in air strikes, pollute water supplies, collect power cubes, as well as the usual switch pressing and killing lots of things malarkey. It was actually an enormous project consisting of 26 new large levels. 7 all new monsters ranging from new footsoldiers to enormous bipedal "Sentinel" robots, gruesome blood hungry cyborg spiders and flesh tearing Kigrax's. All new textures sets, each themed for specific areas of the mission : barracks, water processing plants, alien meat harvesting vessels, weapons research complexs and numerous others. The pack also came with an original 12 song sound track which was of an extremely high quality.
Included is the Mission Pack, the instalaltion files and the Soundtrack.
Mod can also be found at Legendsworld.net but without the Soundtrack.
Any idea of who was the composer, or if at least are there official names for the tracks?
"sound track which was of an extremely high quality"
No.
There are some good riffs for sure. That cop siren or whatever was just uuughh...
At the level of The Harvester, constant departures to the console began. Advise what can be done with this.
Super cool expansion pack and I recommend Zaero as well
I tried to run this in Yamagi and I keep getting attacked at the beginning of the game by Strogg soldiers. They're supposed to be marine allies, right? I'm not sure how to fix this.
There is no friendly AI buddies in Quake 2. hopefully this answers your problem. Basically just gun them down when you see them.
Actually in this mod just at the beginning there are some friendly AI buddies using the player model. Of course they die quickly but still, it's something. You can see them in this vid: watch?v=G1_fjxcIomc. Hahnter must have done something wrong during the installation of this mod
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how is it installed??? ... and how do I run it with KMquake2 ???
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Yep i bought that cd back in the day.
The Harvester level is buggy as hell and crashes a lot
Needs fixing (using Yamagi)
Also crashes consistently when killing an Iron Maiden
Why does nobody say how to properly install this? It doesn't work.
My hud is the default
My blaster is the default model
4 guards shoot me at the beginning
only 2 friendly marines follow me
and I can't proceed to Commns Center.