The journey continues throughout the deep crevices of Anorland.

RSS Reviews  (0 - 10 of 26)

Ok, the Boss fight is very hard. My review is the same of Humiliator. I think it's sufficient to add some mementos, just to remeber how to do. It's hard to resume the game one day after and remember what I should do I do. I liked the monster encounters but there are some glitches about the path (eg: the suitor stuck on the wall and it's inoffensive). Anyway, not bad at all.

10

Great as the first part!

10

you are special

10

you are special

10

you are special

10

you are special

10

astonishing!

Level design is decent, but everything else is just bad to be honest. Basically no momentos which makes it easy to get lost on the things to do, these bosses are at least a new thing but they were done awfully. All the maps are dark, while oil is very hard to come by. Still too many keys, I think the rusty valve key appeared like 3-4 times in this Act... as well as many of the items are just hidden in the dark for example one of those rusty keys were on the floor in the dark. These sudden monster encounters are very repetative and just boring towards the end. The story is all over the place, nothing special which after this many years, not surprising. Overall, Act II has seen some improvements since Act I which I didnt even post a review about as it would have gotten an even lower rating, but most of the major issues were still not fixed. I am not sure if I will give a chance to Act III after all this, I had hopes for Act II which were all shattered.

EDIT: In the original review I gave this one a 3 score, though I had to realize that it was too harsh considering there are many worse mods than this.

8

KiraImmortal says

May contain spoilers Agree Disagree

Wow that was a lengthy journey.. a bit too much in fact, coupled with the many, sometimes inconvenient monster encounters by the end i just let myself get killed so i can finally reach the end faster. The story is nothing i haven't seen before, but it didn't bother me during my journey much surprisingly. The design and the atmosphere was nice throughout and dude there are so many levels.. And levers! And valves. I don't think i've ever seen this many in one mod, not even 5 combined. Keeping that in mind puzzle repitivity is a huge thing in this mod. I saw some creative design choices and progress solutions, but damn don't do this many maps if you're gonna fill them with so many levers, valves and keys. Also hiding the brown key in a dark environment repeatedly is really annoying, please don't do that. The bossfights were creative all in all, but they were AWFUL to play through, spamming heals, and why do i have to reload a save every time i die too? The guardian was bearable and the idea was neat but by the end i got annoyed like in all of the previous fights. The first bossfight and the dimension level after was so tiring, i quit playing the mod once, and returned to it a year later or so and checked the walkthrough on questionable parts :| Darn, even the platforming upset me and i'm a huge fun of that even in Amnesia. Still despite, the many inconveniences, (which will not let the score raise above 8 this time either), this is a huge amount of work with enjoyable design, content and resource management for the most part, so thanks for that, and i'm looking forward for how this ends, soon starting chapter 3!

7

pepala says

Agree Disagree

so funny¡¡¡