What’s coming up in 0.5
The Yuuzhan Vong have arrived! Conquer the galaxy as the fearsome invaders, or push them back as the New Republic and its allies. The New Jedi Order compilation mod is a total conversion for Thrawn’s Revenge 2.15. The next release, NJO 0.5, covers the first half of the Yuuzhan Vong War, until the destruction of the New Republic.
It features four new or totally overhauled playable factions (the New Republic, Yuuzhan Vong, Corporate Sector Authority and Imperial Remnant), a new-location based construction system with dozens of subfactions (including Corellia, Hapes Consortium, Smuggler’s Alliance, New Jedi Order, Mon Calamari, Sullust, Outer Rim Alliance) and six historical GCs spanning the very end of the Galactic Civil War to the fall of the New Republic.
Key features in 0.5
Yuuzhan Vong faction (totally revamped space and ground roster, incredible new art assets thanks to the Vong Invaders expansion mod, new Peace Brigade, and Mandalorian Protector subfactions, more than a dozen new heroes)
New Republic faction (new ship rosters in every era, most ship models replaced, new NJO-era heroes like Jaina Solo, Traest Kre’fey and Jagged Fel, new subfactions and GC-specific special units)
Empire faction (most space models replaced, new space roster, new era-based progression, new heroes and story events, new subfactions like the Sinister Triumvirate and Cavrilhu Pirates)
New Corporate Sector Authority playable faction (full space and land roster, new ships including the Praetor I and Invincible, an all-new hero line-up)
Six historical GCs,which faithfully recreate the story told in the Star Wars Expanded Universe
Existing GCs significantly enlarged and new story events and heroes added
Non-playable minor factions (including the Mandalorians, Empire of the Hand, and Osarians)
New era system based on the progress the invaders make
New space stations including Centrepoint, the Yaga Minor Ubiqtorate base, planet-specific Golans with unique garrisons, Space Colonies, XQ1s, Hangar Defence stations, asteroid mining bases, tibanna gas refineries, trade outposts, fleet surplus yards to provide access to old ship designs
All new starbases for each faction
Many space stations now spawn civilian, merchant or other commercial ships in battle
New particle system to replace oversized turbolasers and ion cannons in TR 2.15.
New projectiles including heavy rockets, ion pulse missiles, shadow bombs, yellow lasers for certain pirate/bounty hunter ships, blue lasers for the XJ3 X-wing
Each unit has its (sub)faction at the top of its tooltip for quick reference
Death clones added for most of the new models
0.5 is an almost total rebuild of the release that came out early this year. I have extensive plans for the next major release after 0.5. That will be 1.0, and it will conclude the main narrative of the Yuuzhan Vong War, introduce the new Galactic Alliance faction and add late-war content. But before that, I will release a patch for 0.5 addressing any issues that arise. If you find a bug, any missing text or another issue that needs resolving, please let me know. The mod is currently GC-only, but it includes full land and space battles within Galactic Conquests (there’s just no Skirmish game mode).
I will be publishing full credits with the 0.5 release, but none of this would be possible without the many modders who have shared art assets with me. Particularly the Vong Invaders and Alliance mods. But also YVAW, ROTM and z3r0x. But most of all, to the Thrawn’s Revenge team for the incredible mod they have built over many years and for their support in this submod. Thank you to them all for their generosity.