I have read through countless works from both ends of the spectrum – from mythology to science, Lovecraft to Shulgin. I am increasingly certain that these phenomena lie somewhere in a realm as yet unaccounted for: the strange place where fact and fiction meet, and a new reality comes into fruition.
A short experiment in story and mood, built for Half-Life 2: Episode 2.
Nestlings is a short experiment in story and mood. It emerges from a task I set myself: to write, design and build a single-player mod in just three days.
As such, it is by no means perfect. A couple are more conceptual, while others are just front-end issues. Stuff that lies in the latter category includes:
Colour correction doesn't work properly if Motion Blur is set to "Disabled" in the video options menu. Please ensure it is enabled, or disable colour correction in the video options menu. Note: the mod looks a lot nicer with colour correction on.
When you have the key to the attic, you can't open it while climbing the ladder. Press the USE key to open the door before you start climbing.
The key on the note doesn't disappear after you've "collected" it.
There's a typo on the note in the bathroom.
Enjoy! And please do leave feedback.
Written, designed and built by Lewis Denby.
Music by Kevin McLeod. Used under Creative Commons Attribution 2.0 Generic license.
Lewis' website: lewisdenby.com
Kevin's website: incompetech.com