Nazi Zombies Source, recreates the original Nazi Zombies gamemode from Call of Duty: World at War on the Source Engine.

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Facility V2 Renders
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DarkPivot
DarkPivot - - 699 comments

... Why is it blue?

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harrisonbrtn
harrisonbrtn - - 332 comments

the color correction must be messed up here? or the hdr, i had a verry diffrent outcome from the color correction?

but most of what i did was just optimize the map and fix alot of brushwork

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MitchellS Author
MitchellS - - 1,181 comments

The CR did make it little blue, not really much at all... but the bloom effect I used to edit the image with def made it bluer

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harrisonbrtn
harrisonbrtn - - 332 comments

could you not edit the picture? then people don't really know how it will look in game.

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MitchellS Author
MitchellS - - 1,181 comments

Lol, ill post a pic soon without Color Correction

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harrisonbrtn
harrisonbrtn - - 332 comments

well is there a big diffrence with the blur you have added in photoshop? dos is change the lighting?

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Biohazardoz
Biohazardoz - - 113 comments

I like this litghtning =)

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RustySpannerz
RustySpannerz - - 641 comments

I would personally love to see an outside which also has Colour Correction and is snowy. It would be pretty cool!

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DarkPivot
DarkPivot - - 699 comments

I was actually making a map just like that before I quit. :P

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Druza
Druza - - 215 comments

I like that blue actually. Gives it a nice feel.

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ZombieX
ZombieX - - 380 comments

I agree, it looks pretty good

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zonbie
zonbie - - 1,299 comments

i think the blue is a nice touch, just tone it down a bit and make it more washed out than colorful.

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Killi101
Killi101 - - 1,132 comments

looks nice, next level scary

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MitchellS Author
MitchellS - - 1,181 comments

There really isnt any blue ingame guys, it says RENDERS. lol its effect renders and whatnot

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harrisonbrtn
harrisonbrtn - - 332 comments

? yes it its blue ingame, are you not using the color correction i sent?

ill take a picture ingame of what it looks like for me

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harrisonbrtn
harrisonbrtn - - 332 comments

Wegame.com
ok i just ran it in situation outbreak because i dont have the vague

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Description

Renders of Facility with bloom and HDR. Thanks to pivot and harrison.