The father of gore mods. The original brutal modification for (G)ZDoom returns, with a Vengeance.
Official forum thread: Forum.zdoom.org
The father of gore mods. The original brutal modification for (G)ZDoom returns, with a Vengeance.
All ZScriptified.
All new code.
All new graphics.
All new sounds.
Universal compatibility.
Any game, any mod. It just works!
I highly welcome your criticism and any changes or suggestions you may have. Please report any oddities you find and help make this mod better!
FEATURES:
- Lots of blood and gore... or none at all! Customize almost every feature of Nash's Gore Mod
- Pool of blood under corpses
- Footprints
- Stretchy meat when corpses are squished under doors
- A satisfying SPLAT! when corpses fall from a tall height
- Blood spurting out from corpses
- Enhanced ice death effects
- Keybind to delete all gore effects in the map if things get too laggy
is it compatible with Zandronum???
Zandronum version, when? More love for coop people please)
GZDoom only. I am using ZScript, which Zandronum doesn't support.
Yes. I'm aware of that. Ok
okay, I hope Zan doesn't end up like ZDoom...
ZScript as a modding tool is extremely powerful and convenient, and I am not going to downgrade my mod or remove features just to make a Zandronum version. Either one of things things need to happen: A) Zandronum catches up and adds ZScript. B) GZDoom adds Zan-style client/server multiplayer model.
(B) is more likely to happen as an early branch of C/S GZDoom already exists and is being done by a team of developers on both the Zandronum and GZDoom side.
lets hope for the best, Zandronum is nearly dead, only Complex and Brutal Doom mods are keeping it alive as of now.
One of the developers of Client/Server GZDoom recently did some updates, and Graf Zahl himself regularly checks the progress, so I can say this with certainty - the chances of C/S GZDoom happening is FAR MORE likely than Zandronum catching up... ;)
Let's hope for the best. I'm feeling really positive about C/S GZDoom happening sooner.
Thank you very much for sharing this info!
I'll keep an eye out now for C/S GZDoom
Where can I watch for progress on C/S GZDoom?
Github.com
Yeah the death of Zandronum is disappointing tbh. Zandronum has much better chatbot and skins folder support than any version of GZdoom could hope for. Rip
yes but always was lagging behind in terms of complex mods compatibility and a lot of people play mods more than MP not really a use for it as your dedicated sourceport
Execution could not continue.
Script error, "nashgore.pk3:zscript.zc" line 1:
Version mismatch. 4.1.3 expected but only 4.1.2 supported
update your source port.
what's the difference between this and bolognese?
v1.01 hotfix has been released, addressing 3 of the most important issues, among them is the sprite flickering with Smooth Doom's Imp fireballs. Go to the Files section to download v1.01 hotfix!
I see u use zscript
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