The classic mod MonsterHunt taken to a whole new level. Complete control of the game, allowing for a wide variety of maps and playing styles. I call this my "kitchen sink" mod because everything I could think of was included. There are options for ammo and health regen, hitsounds, antiboost, player collision, double jump, loaded, pinata, score loss for deaths, spawn protection, custom weapons, custom gear, country in scoreboard, playerIP logging to server, and more! All included in a single file for your monster killing enjoyment. Tired of a page of serverpackage lines? Try one. Care was taken with the coding to fix as many resident MH problems as possible too. In beta testing the servers are fast and solid, with very few access none's. In fact you will notice the monsters seem more aggressive. This is due to the code being sped up by optimizing. Lastly all source code as well as package material will be released with this. Don't like something about it? Well, change it!

Post news Report RSS Source Code posted

If you are interested, I have posted the entire source for MH2.

Posted by on

Sorry this is a couple of days late. Had a bad run-in with the stomach flu.

This is the entire source code for MH2. It is compilable and has quite a few
extra textures and sounds that didn't make the final release (or were
changed). IPtoCountry belongs to Rush, Stats code belongs to TheDane,
PlayerLogging is mine though created by permission from TheCatcher (see
him to extend AKA, he's a good guy), the sniper rifle is Hitman's (the
blood spray code is mine though, feel free to use), MHPoweredMonsters is
completely Bob's from dU as is the "pinata" code, and finally the
MH2MonsterEnd is based on Excalibur Holland work.

Everything else
like the Healing Gun, PostalBabe dancers, MH2 deemer and the rest of
the classes is stuff that is public or that I have made. Feel free to
use as you wish. You are welcome to extend my things, borrow, use,
whatever. I'd appreciate it though if you sought permissions from these
other people if you change their works. Each of these guys deserves the
respect of that. MH2 is far from "my" project, it is a collection of
work from assorted developers put into a central package for ease of
enjoyment and server admin.

If you wish to create your own
version of MH2, please feel free to do so. With a minimum of coding
experience you can easily swap textures and sounds to make a clan-type
version of it for yourself. I have no requests for naming convention,
though it might be nice to keep "MonsterHunt2" but it's
certainly not required. See me if you need help.

Source code Download HERE.

Have fun devs.

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