Left-Out Units Mod 1.57c
By: WackyModder (a.k.a. Kou Uraki on the Relic Forums)
Left-Out Units Mod 1.57c
By: WackyModder (a.k.a. Kou Uraki on the Relic Forums)
1. Installation: Drag everything except the WXP folder into your Dawn of War Directory. Then, drag the WXP.usc
file into your Dawn of War\WXP\Locale\English folder and replace the one thats already there. Lastly, just
click on the Left-Out Units Mod 1.57c Icon to start her up, and HAVE FUN!!
2. Changes in this version:
NEW:
- Veteran squads now have slightly less buildtime
- Veteran sergeants can now use the "Rally Squad" ability
- Veteran squad and veteran sergeants now regenerate health slightly faster.
- Veteran squad build limit removed
- Various Bug Fixes
Things from 1.54 - 1.57b:
- Inquisitor Lord Corteaz now has a more powerful powersword
- Inquisitors Mordecai Toth an Lord Corteaz now have the Word of the Emperor Ability available to both of them
- Tainted Psykers now have Lightning Arc abilities available to them
- Heretic Isador now has Weaken Resolve and Word of the Emperor abilities available to him
- Added tainted psykers as squad leader upgrades for heretic guardsmen
- Necrons re-added as a seperate side
- Added Space Marine Veteran Squad (Credited to Medes)
- Build limit of the Vindicator has been removed
- Added Eldar Jetbike (Credited to Masterobertus)
- Added Ork Grotz Gang (Credited to Masterobertus)
- Added Ork Grottank (Credited to Masterobertus)
- Added Ork Gunwagon (Credited to Masterobertus)
- [MEGA INSANE UPDATE:] AI ENABLED!!!!! SIDES NOW USE NEW UNITS, YAY!!!! (Mainly credited to Thudmeizer)
- New Mini-Race: Tartarus Imperial Guard [only 1 building with only 5 units] (No AI Yet)
- Vintage Imperial Guard Units removed from the Space Marines
- Necrons removed from the Chaos marines and will be re-added in as a separate race in the next version
- Added Captain Gabriel Angelos (2nd Space Marine Commander Unit)
- New kind of Force Commander equipped with a power sword and is upgraded to a powerfist (Credited to Medes)
- Added Khorne Berzerker Aspiring Champion (Credited to Medes)
- Added Champion of Khorne (Credited to Medes)
- Added Champion of Nurgle (Credited to Medes)
- Added General Sturnn for the Imperial Guard as a seperate unit
- Added new command squad led by a standard priest instead of General Sturnn
- Added Daemon Prince available at the Chaos Daemon Pit
- New Sergeant Matiel that automatically starts off with a powerfist and plasma pistol
- New to the Tartarus Imperial Guard: Inquisitor Lord Corteaz equipped with a power sword
- Added Librarian Tanthius
- Added Damocles (Credited to Compiler)
- Added Assault Rhino (Credited to Compiler)
- Added Landspeeder Tornado (Credited to Compiler)
- Added Landspeeder Typhoon (Credited to Compiler)
- Added Vindicator (Credited to Compiler)
- Added Space Marine Captain (Credited to Kjon)
- Added Chaos Dreadnought (Credited to Kjon)
- Added Chaos Land Raider (Credited to Kjon)
- Added Chaos Undivided Icon Bearer (Credited to Medes)
- New and Improved Randomized Helmets of Chaos Marines and Space Marines (Credited to Medes)
- New and Improved Added Randomized Chaos Defiler Banners (Credited to Medes)
- Added Chaos Lieutenant (Credited to Medes)
- Added Heretic Isador
- Added 1000 Squad and Support Cap (Cannot increase any further)
- New and Improved Randomized Sluuga boy, shoota boy and nob helmets (Credited To Medes)
- Orks can how make hero Nob Leaders automatically equipped with a power claw
- Added Chaos Lord Bale (From the 1st Dawn of War)
- Basalisk build limit has been removed
- Squiggoth Limit increased from 1 to 2
- Baneblade limit increased from 1 to 3
- Ork Mega Armored Nob build limit has been removed
- Ork Mega Armored nods and Eldar Seer councils are no longer treated as hero units
- Eldar Seer Council build limit removed
- Added Heretic Guardsmen to the Chaos Marines
- Added Heretic Leman Russ to the Chaos Marines
Thats about all i can remember at the time
3. Changes to come:
- Bloodthirster will have the "Kill Avatar" Ability enabled
- Chaos Sorcerer will have the "Possess Guardsmen" Ability enabled
- Necrons will be re-added into the mod as a seperate mini-race with only 1 building available
- Avatar's Health Will be HUMONGEOUSLY Increased
- Warboss Gorgutz will have his forcefield from SP enabled
- Warboss Orkamungus will be added from the 1st Dawn of War
- Farseer (forgot her name) will be added from the 1st Dawn of War
4. Tech Support:
Got any trouble with the mod? Gimme a buzz at tornado5@optonline.net
5. I NEED YOU!:
Listen up people, I'm looking for any volunteers with knowledge of modding to help up in the Re-Adding of the Necrons as a
seperate race with AI, AND to give the Tartarus Imperial Guard, I need someone whos good with AI and how to add the NPC as
a seperate race. IF u think ur up for the job, and are psyched for helping out one of the most favored mods out there, PM me on
the relic forums, or email me at the address stated above: ^
Can you tell me how to install and activate this? and do I need any expansions?
This is for Winter Assault. You'll need the original Dawn of War for it and it's installed like any other mod, just you will be required to place the WXP.ucs file into the WXP/Locale/English folder and then load the mod up.
Worked for me. Just don't open the army painter on Necrons or the Tartarus Imperial Guard or your game will crash.