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Mirage is a third person action RPG that puts the player into the shoes of two very different characters on opposing sides of a violent conflict. Made for the pc, and utilizing the Source engine, made famous by games like Half Life 2 and Portal, Mirage takes the fast paced action of hack and slash RPG’s, and combines it with a “Final Fantasy” style of storytelling. Utilising the various tools in the Source engines software development kit, Mirage will be a heavily customised modification of Half Life 2: Episode 2.
The light soldier are the backbone of the Arkonis home guard.
Ark light Soldiers work in small groups to complete objectives, and are present in large numbers.
They generally wear blue or navy cloth and padding on their armour to reflect their national colours.
Ark Light Commanders (like Lonnard) are in charge of co-ordinating the Light soldiers on the battlefield. Light Commanders have unique armour and markings to distinguish themselves in battle.
Looks like a great model, but do his hands finish at his waist?
Wow you commented. I think so, his arms are longer than they appear, but yes, more or less.
A bit short huh. :/
Working on fixing it.
looks expectional :D
arms need alittle bit more length :P
also make the sword alittle longer :D
I agree, we missed the arm length, but we rescaled it today and his arms look much more accurate now.
As for the sword, that is a placeholder, we have approx 15 weapons, mainly swords and axes but some spears and stuff included coming once our lazy texture artist picks up the pace XD
its annoying when you work your *** off on things on then someone else just cant be bothered
:P