Middle-earth Extended Edition is a project with the goal of expanding the game with new units, heroes, spells and factions as well as adding unused features existing in the game and bringing more realism to its combat system.

Description

This version of the mod brings you a completely rewamped Harad faction, now known as Evil Men. It also includes new content for other factions, as well as balance changes and bug fixes.

Preview
Middle-earth Extended Edition 0.95
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Guest
Guest - - 689,571 comments

hello,
you said this mod dont require eariler versions that is good
what about the campaign.
is it still unplayable?or crashes

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Rohirim91 Author
Rohirim91 - - 837 comments

Campaigns are not working at the moment. Some missions do work, but nothing is guaranteed.

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Nagelfang
Nagelfang - - 16 comments

Hi there..I'm encountering a game breaking problem: more than half the units/buildings are invisible :/

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Rohirim91 Author
Rohirim91 - - 837 comments

Hello. You need to provide more information for me to be able to help you.

What patch of the vanilla game did you install?

What language is the game installed in?

Is the mod installed in the 'My battle for middle earth Files' folder?

Do you have any other mods installed in the vanilla games installation folder? One such example is the 'Return of the Shadow' mod.

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Nagelfang
Nagelfang - - 16 comments

Thanks for replying my dude. So, I launched the game modless and it's on T3A's 1.06
The game is in English
The mod is in the My Battle for Middle Earth files folder, and that folder is located in the Roaming section of AppData.

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Nagelfang
Nagelfang - - 16 comments

To add to that, I have HD Edition in the installation folder, in it's own My Battle for Middle Earth files folder, which is not the same the AppData one. This is the only other mod I have.

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Rohirim91 Author
Rohirim91 - - 837 comments

As far as I remember, the T3A:Online launcher is problematic when it comes to mods.

I don't really remember, but there should be a lotrbfme_old.exe file in the games install directory. If there is, you can rename the current lotrbfme.exe to lotrbfme_online and lotrbfme_old.exe to lotrfbme.exe. This should allow you to play any mod, not just mine.

If this doesn't fix the problem, then deinstalling T3A:Online and reinstalling my mod should fix it. You can then reinstall T3A:Online whenever you wish to play online.

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Nagelfang
Nagelfang - - 16 comments

So I just got it to work by completely deleting the HD Edition mod. Units that were previously invisible are now fine, same with the buildings. However, they use vanila graphics. The Yeomen Archers for example. Is this meant to be or am I missing something?

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Rohirim91 Author
Rohirim91 - - 837 comments

I gave Yeomen Archers a few differently colored skins for variation, so if you do see several of them then yes, all is working as intended. Make sure to set graphics to highest possible if your machine can handle it as skin variations are not available on lower settings.

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Nagelfang
Nagelfang - - 16 comments

Alright then one last question, is it possible to use this mod in conjunction with the HD Edition?

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Rohirim91 Author
Rohirim91 - - 837 comments

Since many units have new skins and even new models in my mod, the answer would be no. I doubt that any mod which adds new skins and models would work the HD edition mod.

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Nagelfang
Nagelfang - - 16 comments

I guess that's only logical. Aight then man thanks a lot! Keep up the amazing work and thank you for keeping this game alive :))

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Rohirim91 Author
Rohirim91 - - 837 comments

Thanks and enjoy :)!

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