Middle-earth Extended Edition is a project with the goal of expanding the game with new units, heroes, spells and factions as well as adding unused features existing in the game and bringing more realism to its combat system.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

pic

Middle-earth Extended Edition returns with two major gameplay changes, polishing updates to the AI and the campaigns, small balances changes as well as fixes for the Isengard and Mordor spellbooks which caused crashes in multiplayer. It will be released on 4th of October 2021 at 15:00 UTC+1.


AI

  • Mordor AI:
    • Fixed the issue with the Mordor AI becoming passive unless directly provoked.
    • Increased priority for Mountain & Drummer Troll recruitment.
    • Fixed the issue with the Mordor AI not using the Haradrim Allies spell.
  • Isengard AI:
    • Purchase order for Warg Allies and Sorcery of Orthanc spells has been reversed, with the former now being purchased before the latter.
  • Notes:
    • New faction AIs work ONLY on maps provided by the mod and vanilla BFME 1 (maps from patch 1.06 included). They will NOT work on any custom maps and no support will be provided for such maps.
    • The AI may appear too strong or too weak depending on the personal skill of the player. Further tuning will be done following player feedback.
    • It is recommended to play against Hard AI, as it has been worked on the most.

Gameplay


Untitled 4


  • All unit production buildings, with the exception of the Rohan Armory, can now be manually upgraded from rank 1 to rank 2 and from rank 2 to rank 3:
    • 750 resource cost.
    • 60 second long upgrade time.
  • All units, with the exception of monsters and siege units, can now be decommissioned:
    • Can be done by selecting a unit and right-clicking on a Farm, Slaughterhouse, Gundabad Mine or Rhun Windmill owned by the player.
    • The amount of resources returned equals the total bounty value of the decommissioned battalion/horde.

Campaigns


  • Moria - Frodo no longer has the Elven Cloak spell.
  • Lothlorien - Elven Barracks can now also train Rivendell Swordmasters.
  • Helm's Deep (good campaign) - Erkendbrand and Elfhelm now start off at level 5.
  • Black Gate - later enemy waves will now also contain Mordor Orc Pikemen, Morgul Orcs and Black Uruks.

Other Changes


  • Faramir - now uses his HD texture from patch 1.06.
  • Vinemaking - icon replaced with a more intuitive one.
  • Rivendell Lancers' Banner Carrier - can no longer be trampled by cavalry.
  • Lindon Horde Archers' Banner Carrier - can no longer be trampled by cavalry.
  • Sorcery of Orthanc:
    • Now summons a cloud at the target area, which strikes units underneath it with lightning.
    • Lasts for 20 seconds.
    • Should no longer cause crashes in multiplayer.
  • Rain of Fire - replaced with the Barrage spell from BFME2/ROTWK.
  • Dol-Guldur Wargs' Alpha Warg - can no longer be trampled by cavalry.
  • Giant Spiders from Mirkwood - damage against heroes reduced by 25%.
  • Black Numenorians - texture resolution increased to 256x256 pixels.

Important notes


For the best experience, it is warmly recommended

for players to play this mod online using

Hamachi, Gameranger or T3A:Online


For more information and instructions please read:

Playing Online



Linux Users:


If you are using a Linux-type Operating system,

do the following to launch the mod:


Open Bash

Type "wine lotrbfme.exe -mod ExtendedEdition0.995.big"

Press Enter



Credits


numan1111

pallandoya

Nerthea.

Radspakr.

Lauri.

GothmogTheOrc.

Haldir.

Fudge.

M@tt.

Turin Turumbar.

MorguLord.

RiderofRohan.

Dickenson.

Deezire.

ddc_3188.

BFME+ mod team.

LGDA5 mod team.

QFME mod team.

WKK3 mod team.

MathijsRevora and the former Shadow and Flame mod team.

The Third Age Net (and all the authors of the models and textures used in this mod).

HDR HQ.


And others whose names I may have forgotten...

Names are listed in no particular order.



Feel free to post your suggestions and report any bugs you encounter via comments or private messages on this site.

Enjoy,

Rohirim91

Playing online using T3A:Online & GameRanger

Playing online using T3A:Online & GameRanger

News

This post will explain how to play "Middle-earth Extended Edition" online using T3A:Online and GameRanger.

Middle-earth Extended Edition 0.99

Middle-earth Extended Edition 0.99

News 6 comments

Middle-earth Extended Edition returns with the long awaited updates to the AI as well as numerous balances changes, several new maps and changes to camera...

Middle-earth Extended Edition 0.985

Middle-earth Extended Edition 0.985

News 10 comments

Middle-earth Extended Edition returns with an update that brings the long awaited support for campaigns. The campaigns have been updated with new content...

Middle-earth Extended Edition 0.98

Middle-earth Extended Edition 0.98

News 2 comments

Middle-earth Extended Edition returns with an update focusing on balance changes, bug fixes and also brings GameRanger support.

Add file RSS Files
Middle-earth Extended Edition 0.995 - with installer

Middle-earth Extended Edition 0.995 - with installer

Full Version 6 comments

Middle-earth Extended Edition returns with two major gameplay changes, polishing updates to the AI and the campaigns, small balances changes as well as...

Middle-earth Extended Edition 0.995 - without installer

Middle-earth Extended Edition 0.995 - without installer

Full Version

Middle-earth Extended Edition returns with two major gameplay changes, polishing updates to the AI and the campaigns, small balances changes as well as...

Middle-earth Extended Edition 0.99 - without installer

Middle-earth Extended Edition 0.99 - without installer

Full Version 17 comments

Middle-earth Extended Edition returns with the long awaited updates to the AI as well as numerous balances changes, several new maps and changes to camera...

Middle-earth Extended Edition 0.99 - with installer

Middle-earth Extended Edition 0.99 - with installer

Full Version 7 comments

Middle-earth Extended Edition returns with the long awaited updates to the AI as well as numerous balances changes, several new maps and changes to camera...

Middle-earth Extended Edition 0.985 - with installer

Middle-earth Extended Edition 0.985 - with installer

Full Version 17 comments

Middle-earth Extended Edition returns with an update that brings the long awaited support for campaigns. The campaigns have been updated with new content...

Middle-earth Extended Edition 0.985 - without installer

Middle-earth Extended Edition 0.985 - without installer

Full Version

Middle-earth Extended Edition returns with an update that brings the long awaited support for campaigns. The campaigns have been updated with new content...

Comments  (0 - 10 of 928)
Azogfan03
Azogfan03

Hey really cool mod! I tried it out and I'm quite impressed with all the factions. Hey, have you ever considered making a mod like this for BFME2? I think that game could use a mod like this that expands on all the factions in there, and maybe add a couple new factions. There was a mod like that called the BFME2 special extended edition, but it seems like it has been abandoned.

Reply Good karma Bad karma+2 votes
Rohirim91 Creator
Rohirim91

Hello, thanks for kind words. I do not plan on making a BFME2 mod tho, the market there is already quite saturated and I myslef do not have time for such a big project.

Reply Good karma+1 vote
dreadlamp12
dreadlamp12

does this work with 2.2? or do i have to try and find a old 1.06 download?

Reply Good karma Bad karma+2 votes
Rohirim91 Creator
Rohirim91

I am not familiar with BFME patch 2.22 so you should ask its authors instead. This mod was made to work with official comunity patches in mind and I wouldn't expect it to work with unofficial mod "patches".

Reply Good karma+1 vote
Guest
Guest

Are there many changes to the campaign?

Reply Good karma Bad karma+1 vote
Rohirim91 Creator
Rohirim91

If you don't want to be spoiled, I will just say that the campaigns were updated with new content but nothing too extensive. That being said, the Evil campaign has several a bit more drastic changes too.

If you don't mind spoilers, then you can read about the changes here:
Moddb.com

Reply Good karma+1 vote
s970044
s970044

hello i love this mod But command points seems too little 8 MULTIPLAYER 8 players, command points are only 100 Can modify him? Or can I modify it myself

Reply Good karma Bad karma+2 votes
s970044
s970044

I know how to use finalbig But I don't know the gamedate.ini location of this mod

Reply Good karma Bad karma+2 votes
Rohirim91 Creator
Rohirim91

Hello, you should be able to change the values in this file:

data\ini\object\commandcaps.ini

Reply Good karma+1 vote
s970044
s970044

Thank I successfully modified Can tell me where the hero data files are located?

Reply Good karma Bad karma+2 votes
Rohirim91 Creator
Rohirim91

Most heroes have their own files. Search for them under data/object. Saruman, Grima and Lurtz are in evilfactionunits.ini. Ugluk, Sharku, Yazneg, Great Goblin, Azog and Bolg are all in one file as well.

I doubt you'll have problems finding them but send me a private message here on ModDB if you do.

Cheers!

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.