MI Chambers
Full VersionUNDER CONSTRUCTION (maybe). not very fun to play in its current state, might be reworked at some point but feel free to try it out anyway.
An experimental take on what could be done with Amnesia's game engine
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UNDER CONSTRUCTION (maybe). not very fun to play in its current state, might be reworked at some point but feel free to try it out anyway.
Cells interlinked within cells interlinked. Within one stem. And dreadfully distinct, against the dark, a tall white fountain played.
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Maybe its some techie demo thats brilliant.
If it is, I wouldnt know.
It sure sucks as an Amnesia mod, tho.
Just saying/
Spoiler alert:
Keep walking cross the bridge a few hours and its still the same.
What did I miss? Seriously...I don't like writing negative reviews. Is there something here experimental I'm not getting??
walk on a bridge...
Try 6 levers without a hint...
Skip for me...
> Try 6 levers without a hint...
down, up, up, down, up, down
Just so you know, your files overwrite original game files, you shouldn't do that. Rename entities and then change the .ent file to let the game know what to load. Also music can be put inside cs folder.
the overwritten files shouldn't affect anything original, but if it becomes too much of a problem then i wouldn't mind updating it.
and will keep that in mind, thank