Mentality is a story driven horror fps for release around November 08. The main attraction to this game is the mental instability of the character you control; this means his perception of reality and his mind is often hazy, allowing interesting environments and characters. The game is about an infection that has overrun your location. The inhabitants have become mindless beings; they are riddled with the virus that eliminates all social interaction skills, and they generally prey on any uninfected life forms. Whilst long term carriers of the disease are visually decrepit, the amount of time an individual is infected determines how much of their body is physically ruined. You as the player fights the battle not only with the virus and its victims but also with your mind. It constantly plays tricks on you, warping the scenery/atmosphere and voiding any comfort zone you thought you once had. Brace yourself.
In game screenshot of player using Molotov cocktail to ignite the Warehouse environment.
Awesome! Maybe soon we'll say BBQ'd zombies.
Hey thanks! Yeah we are actually able to BBQ zombies at the moment :P, just polishing it up for a screenshot.
Very good!
The hand is good too!
I have this funny feeling (on account of the cocktail) that these flames were your fault.
<__<
>__>
IT was... Just an accident!
player "i wonder what would happen if i were to light this newspapper up.Ahh it burns!!*throw's cocktail away*****!*starts to whistle non-shallanticly(not sure how to type it)and walk's away*
I end my statement or i could simply say "awesome",
one question though,did you guys design the fire or is it the default from valve?Haven't played hl2 in a while
Now the molotov cocktail looks nice. About the environment; also very nice, looks like a jumping passage.
Are they all your own textures? :O
Nah not in this one - many of the environment ones are just source textures - will hopefully swap a lot of them out with our own :D
Very nice again. Good detail work. Though i think hand looks a bit odd, maybe it's cause of the angle i don't know.
Thanks for the comments,
yeah the hands look a little strange, the thumb is off (i have had to stretch it), not to mention the textures for the actual skin of the hands is not present at this stage of time :)
I love the atmosphere of this screenshot.
Thanks mate :)
Fire :D:D:D:D
hell yeah :D:D:D:D:D:D:D:D
Fire plus crazy people - always a winning combination!
agreed!
I love that moltov I wish I could model or have a modeler.
Cheers :)