You've watched the documentaries. You've seen the films. You've read the books. Now play a mod that delivers that realism you've always desired.
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Community Mod Suggestions Topic | Locked | |
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Mar 28 2014 Anchor | |
Pacific/Africa/Asia/Europe has been added for purpose of this mod Edited by: Lucianus |
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Mar 31 2014 Anchor | ||
Will the mod include Polish Army in september 1939? |
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Mar 31 2014 Anchor | |
Yes, aswell as the Polish Army in exile and Polish Free Army. Sturm. |
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Apr 1 2014 Anchor | ||
That's great! Can't wait! |
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Apr 1 2014 Anchor | |
So these things are going to be added to the mod... nice to hear... |
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May 16 2014 Anchor | |
Lucianus, all your nations suggestions has been covered by Sturm, apart from the PTO pacific-theatre-of operations which will be released on later updates or not covered, up to the creators choice. It is a better foundation to build up the mod in sections, I.e. First the eastern front, onto the western front, and then on to Africa and other expansions, in order to work in an organised manner with clear aims, especially if the mod is being asembled by one individual. |
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May 29 2014 Anchor | ||
Is there any chance for the mod to include the Brazilian Expeditionary Force? They fought as part of the US 5th Army, the equipment was the same as the ones used by the Americans, with the exception that they used mostly Springfield rifles. |
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May 29 2014 Anchor | |
I wouldn't rule it out, but at the same time, the BEF was restricted to certain theatres, predominately the Italian Mainland / Sicilian fronts which at the moment have not been covered in Totaler Krieg. Hope this clears things up. Sturm. |
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May 31 2014 Anchor | |
Hey Sturm, do you think it might be possible to add a "Conquer Europe/World" option for later releases? In which you have CP and Income on a world map with "moving armies" That might be only single player but would increase the replay value, especially if you design an AI, I think it is harder to add this option also for multiplayer, not impossible but harder. Well, tell me what you think. until then Cheers Lucianus |
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Jun 12 2014 Anchor | ||
How about some fortifications for gun emplacements? What I mean is this, you know how with many guns you may have them "dig in" with some sandbags? Well its possible to edit what happens, and Ive seen it done in the past for mods. So I suggest 3 levels of fortifications for weapons. You just cant do them on top of each other.
Expanding on this we can use the Engineers and possibly use the same system to create infantry emplacements such as small bunkers (the destroyable one in the editor), and other such things. While this could be hard, it could also be fairly simple once started. I think it could add a lot to gameplay, and it could also add to the "feel" of the game as well. If youre interesting I could search for the old mod that had this sort of implimented (for machine guns anyways) EDIT: I found it already Edited by: Jimopl |
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