This mod was started with the mindset to change the way Destroyed Village looked. That soon changed when Destroyed Village turned out amazing. [EOI]MoLoCh and [EOI]SuB-0 decided that the game would be much more fun if we were to go ahead and make a full texture conversion mod. This proved to be a HUGE undertaking. In total there are over 3,500 MOHAA textures that have been modified in some way. We tried to create all original textures, while even though about 98% are custom textures, there are still a select few that were extracted from Call Of Duty.
Place the ZzZzZz - MOHAAHD_FINAL.pk3, in your MOHAA/Main/ directory. In the case that you have extra mods in your folder, they can/may be effected by this mod. In order to ensure that this mod will overwright any previously existing mods, add more Z's to make this .pk3, when needed, to be last thing that is loaded by MOHAA.
Remove the file ZzZzZz - MOHAAHD_FINAL.pk3, from your MOHAA/Main/ directory.
This mod may effect any texture mods including skins and such. Use at your own discretion. This mod uses some textures extracted from CoD. This mod works for AA, SH, and BT.
Special thanks to [EOI]MoLoCh for his OUTSTANDING work on his textures.
[EOI]SuB-0 - For His Assistance In Various Things.
[EOI]b0x - For The Badass Name Of This Mod.
Known problems: some textures didn’t look quite well, because this is just an alpha release, that’s why you can see some artifacts, because of AI upscaling. Some textures didn’t look properly; I am working on it now. Time of loading the levels increased, because larger size of textures.
P.S. This project is highly WIP, that’s why I recommend you stay tuned and follow the news. Enjoy!
Below are screenshots of improved textures on the first levels of the game. A short video will be published shortly, in which the work done will be visually...
I would like to clarify:1. The main objective of this project is not only “redrawing” or upscaling all game textures, but also a complete improvement...
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