Current Release 3.57 - Mod is 200 Mb download and uncompressed to 550mb. Use Freelancer Mod manager 1.3 to install.

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Few More Quirks (Games : Freelancer : Mods : MD's Freelancer Rebalance : Forum : Support (archived) : Few More Quirks) Locked
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Jul 2 2010 Anchor

B-Wing
I've noticed when leaving some stations the top of the craft will slightly clip the top of the hanger. This tends to cause the ship to bounce around the little hanger and sometimes have the doors close on you.
I also mentioned awhile back the third person camera needs tweaking on this one.

Barrager ammo
Maybe I'm just imagining this one. So far I *think* I've only seen this one happen in the Sol system on Mercury. Sometimes the resale price jumps from the norm of about 1-3 creds per round to 100-200 creds.

Quantum Torpedoes
Another weird one from Mercury. When buying and mounting one, I've found it also deposits an extra unmounted one into your inventory.

Engines
I've found that if you sell all the engines on a multi-engine ship you can only buy and remount one engine. Is this a a game engine limit or am I missing something?

Tanjitsu
Tanjitsu Rebalance Admin
Jul 3 2010 Anchor

Shweet will add these too the things too do :)

Enginges is a Freelancer thing, ships are only ment to have 1 engine,
if you add them as internal equipment in a package u can use multi but need to find away round it
or remove all multi engine ship for consistancy.

Jul 4 2010 Anchor

Barrager ammo update
I also noticed on Earth that some of the ammo was for sale from the vendor for the greatly increased price. But it was not for all the versions. The Mk.I version was going for like $1, while the Mk.II/III could be going for as much as $200. Inversely, I could only sell the Mk.II/III ammo I looted for $1-2. It's weird.

*Edit Update* Heavy Tractor Beam
The stated range is 2500m however it seems to be closer to 1000m.

Edited by: AdamantConsternation

Tanjitsu
Tanjitsu Rebalance Admin
Jul 4 2010 Anchor

Odim when it comes to things like prices and info cards they are messed up cos no ones has checked or balanced them for years,

When i took over i shot through all the equipment and increased or decreased values and sales.
Did this because loot dropping on death was added so money was easier to get.
i also wanted to slow down the leveling making equipment cost more to aquire.

So my changes on mass with out balance mearly increasing costs based on original cost means some things will have been missed or miss priced.

Now i know that what u see in game is the game but atm im mostly working on background error fixing.
The things that make the mod ingame need to be fixed once its stable :)

Sep 25 2010 Anchor

I am sorry, before I had placed this in an inappropriate spot under the summary area. I have a very large ship it is the Andromeda Ascendent.
It is sold on the planet Greenfield in the Iowa System.

The problem I am Having with it over all others is that it gets stuck everywhere I undock except Planets! I cant move it out it wont come loose unless I blow up the station I am stuck on. Most of the other Large ships I purchase I can get loose by shaking them around till they fall out. This issue is in both 3.56 Rc3 and Rc4 Patch 2. This ship lol took me three days to build up and buy. do you by any chance have a work around or suggestion so as I can undock?

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