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Maxed Out is a thirdperson, intense action modification for Unreal Tournament 2004 based on the Matrix movies. It will feature tons of weapons, incredible player movement, kung-fu fighting, object interaction (like using an iron rod to smack your opponent) and many rich environments to duel with your enemies. Teamplay will also be a great aspect. Rebels fighting against agents in TeamDeathmatch. Or, in the Objective gametype, be a rebel and battle with your friends against the agents holding someone hostage. Ofcourse it's also possible to be an agent, doding bullets and punching through concrete. All in all, Maxed Out will be an amazing, thirdperson, action game.
I really regret to say this, but it seems our current progress is stopped. This is due school and several members who I haven't heard of some time...
suspended :(
The release didn't go as well as expected. I made a final version and uploaded it to some The problem was that not everyone was able to play it: my mistake...
ir 0.2
Hello fellow modwatchers. I would like to say that this saterday IR 0.2 will be released. to the team. It includes all the basic coding features: 3rd...
not running at 100%
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