Masterwind is a complete balance overhaul which allows new and old players to experience The Elder Scrolls III: Morrowind the way it should have been with smooth leveling, engaging combat, improved class development, and exciting enemy battles while maintaining the original Morrowind experience.

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Enchantment Charge
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Description

I've reworked the enchantment charge of armor to allow for more enchant to be placed on lighter armor and less on heavier. This allows for a warrior class to be focused more on brute force and a magic class to be focused on lighter armor with more magical enchantment. Medium armor is a good balance of both.

Original Morrowind had the heaviest armor with the highest enchant which I found discriminated against casters and anyone who wanted to wear lighter gear.