Master Sword, a first-person MPORPG mod for Half-Life, was first created in 1998 by Dogg and Evaan. For over a decade now, dozens of developers have come and gone, contributing to and expanding the project. When Steam came about, the game looked doomed. But then, in 2005, Kuroneko combined forces with several members of the original team, as well as many new ones, and managed to update it for use with Gabe Newell's new beast, giving the game a full makeover in the process. Since 2005, we've gone from 11 maps, to over 50, from two spells to over twenty, from a dozen weapons to nearly a hundred, and added litteraly thousands of monsters, NPCs, quests, and features.

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Master Sword: Continued 1.1 is back again, with another patch! We've decided to make regular updates, scheduled for the first of each month, so you can expect an update each month (provided there are no unforseen delays). Download links! Mirror 1 (moddb download coming soon, so check the profile

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Master Sword: Continued 1.1 is back again, with another patch!

We've decided to make regular updates, scheduled for the first of each month, so you can expect an update each month (provided there are no unforseen delays).

The new patch includes the following updates!

  • Support for Bloodrose
  • New(er) orc AI with reduced lag
  • Crossbow
  • Summoned Skeletons now upgrade armor/weaponry based on your SC level.
  • Helmets actually do something now! (stun resistance %)
  • The Light XBOW is in - seek and ye shall find
  • Sembelbin High Priest chat fixed, and much more chat added.
  • And many, many other small bug fixes which you may or may not notice.
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