Includes many workaround fixes for older games to get them working on modern hardware and operating systems. This technically uses ray marching but industry also uses the words raytracing. The reflections however are full blown raytracing (path tracing not ray marching), although this is screen space only technology at this time. I have plans in the future to come up with a slightly offscreen calculation level quality version. The top of geometry can have a slight lightening/glow effect, and the bottom of geometry as well as in crevices has a darkening effect. Surfaces at extreme enough angles reflect light and color. RTX Remix where completed renders screenspace raytracing obsolete other than in situations you cant run full power raytracing like with retro or mobile hardware. Unfortunately RTX Remix is not going to be included in this patch until more meaningful progress is made on compatibility.

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Master Patch + Raytracing = 120+ Games (1.99)

Master Patch + Raytracing = 120+ Games (1.99)

Full Version 2 comments

Designed to scale across numerous hardware types. Path traced screenspace reflections, ray marched glow atop geometry, ambient occlusion, rasterization...

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RemasteredRetroPC Creator
RemasteredRetroPC - - 194 comments

Nexusmods.com

Needs to be added in an update as Master Patch 2.0 if it checks out. Ive never heard of the method but if its possible to massively improve it might be a project in the future. I however kind of doubt it reading at least one comment below from Nexus.

"for some reason this mod messes up some textures, mostly blood splatter from intro sequence, and posters or signs with texts. from up close they looked like they should, but when walking away it gets riddled with stripes and just looks straight up corrupted.

could it be conflicting with other mods? i currently have: input switch, faithful inventory and vands free takedown installed."

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RemasteredRetroPC Creator
RemasteredRetroPC - - 194 comments

I added system requirements for 3 sometimes 4 graphics cards. GTX 750 Ti, GTX 1660 Ti, RTX 3080 12GB, RTX 4090

This is also a tech demo for DX10 hardware that can use its mostly idle unified shaders for DX9 and older titles to perform screenspace ray marching and raytracing operations. Or at minimum you can get ambient occlusion for basically free. System requirements for compatible retro hardware are included for enthusiasts of exotic retro technologies.

Guru3d.com

Look at the article aboves date! Its prophetic. Raytracing scales with retro multi GPU! Ive proven it with AMDs DX10 top of the line pick.

Games that support fast screenspace only raytracing + (all effects properly!).

PC: Alan Wake Remastered, Alice in Wonderland, Aliens vs Predator (2010), Alpha Protocol (DVD-ROM), Area 51, Armies of Exigo, Assassins Creed (& II), Batman Arkham City (& Origins), Bayonetta, Beyond Good and Evil, Bioshock Infinite, Black Sails, Blacksite Area 51, Borderlands 2, Brothers in Arms Hells Highway, Brutal Legend, Bulletstorm Full Clip Edition, Call of Duty 2 (& World at War), Call of Duty Black Ops, Call of Juarez, Call of Juarez, Call of Juarez Bound in Blood (& Gunslinger), Carnivores Dinosaur Hunt (& Hunter Reborn), Castlevania Lords of Shadow (&2), Command and Conquer Red Alert 3, Control, Deus Ex Human Revolution, Devil May Cry 2 HD, Dishonored, DOOM (2016), DOOM 3, Dragon Age II, Dragon Age Inquisition, Dragon Age Origins, ENSLAVED Odyssey to the West PE, Far Cry 2, Far Cry 3. FEAR, FEAR 3, Final Fantasy X HD Remaster (& 2), Final Fantasy XIII, Frontline Fuel of War, Ghost Recon Future Soldier, Goldeneye Source, Half Life Black Mesa, Harry Potter and the Half-Blood Prince, Heavy Rain, Hitman Blood Money, Hitman Codename 47, Homefront, James Bond 007 Nightfire, James Bond 007 Quantum of Solace, Jurassic Park Operation Genesis, Killing Floor 2, Last Light Redux (& Metro 2044 Redux), Left 4 Dead, Mafia II (& III) Definitive Edition, Manhunt, Mass Effect Legendary Edition, Max Payne 3, Metal Gear Solid Revengeance, Mount & Blade Warband, No Mans Sky, No One Lives Forever The Operative, Pariah, Patriots A Nation Under Fire, Prey (2006), Prince of Persia The Forgotten Sands, Project Snowblind, Quake 4, Remember Me, Resident Evil 5, Resident Evil 6, Resident Evil Revelations (& 2) Risen 2 (& 3) Dark Waters, Sea Dogs Caribbean Tales, Shadow Man Remastered, Silent Hunter III, Singularity, Sniper Elite, Sniper Elite 3, Sniper Elite V2 Remastered, Sniper Ghost Warrior, Sniper Ghost Warrior, Sniper Ghost Warrior 2, Spec Ops The Line, Splinter Cell Blacklist, Stalker Call of Pripyat, Stalker Clear Sky, Star Wars Jedi Academy, StarCraft II (Movies Only), SWAT 4, The Evil Within, The Simpsons Hit & Run, The Witcher 2 Assassins of Kings, The Witcher Enhanced Edition, Thief (2014), Titanfall 2, Tomb Raider Anniversary (& Legend, Underworld), Vampire The Masquerade Bloodlines, Warcraft III Reforged, Warhammer 40,000 Space Marine, Yakuza 0, Yakuza 3 (& 4, 5, 6) Remastered, Yakuza Kiwami (& 2)

PS3: Folklore, God of War III, Heavenly Sword, Killzone 3

Games in this library that support RTX Remix, have an Official Remaster announced (released), or an alternate method for all the way beyond screenspace only raytracing.... but may not be completed fully as of yet: Kingpin, Portal, Quake, Resident Evil 4, Return to Castle Wolfenstein (AMD employee project), Star Wars Knights of the Old Republic (& II), Elder Scrolls V Skyrim Special Edition, The Thing, Unreal Tournament

Simpsons Hit & Run Remake is not going to find its way to the public so it can be classified as click bait.

Part of the reason I wanted this file widely available was it was in effect the successful test of screenspace raytracing, all the effects, and rendering in the proper directions. It also encourages people to give retro a chance. New generations need superior graphics or they arent going to even care.

Its still being built up but a Singularity of raytracing is coming. And it isnt screenspace. But you also need real graphics cards. The value of this package is its friendly to ancient machines. RTX Remix is not.

Reply Good karma+1 vote
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