HD Textures, Adds Factions, Heroes, Units, and Buildings, Enables Themes in the Game , Contains Special Launcher with Awesome Features, Enables 3 Optional Hordes Styles, Supports Multiplayer, Contains lots of Cool Changes to Game System

Add file MasterHero Mod HD 2.4.2
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MasterHero_Mod_Setup.exe
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Full Version
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MasterHero
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270.12mb (283,242,046 bytes)
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8,051 (4 today)
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75e2fad0246201803d2bafa44ed22625
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MasterHero Mod : HD Textures, Best Variations , Best Themes , Best Launcher , More Fun , BFME2 play-style, Supports Multiplayer

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MasterHero Mod HD 2.4.2
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Guest
Guest

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Guest
Guest

Also I notice that AI is generating insane amount of gold.
As Angmar I see them generating 60 per ghost spawned by the Fortress and I get like one and they also generate 20-25 per farm as I get 5.

Is that a bug?

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MasterHero Author
MasterHero

you get 5 per 5 seconds , they get 30 per 30 seconds, so it's pretty much the same

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robeni2050
robeni2050

Coool game bro

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redblue2
redblue2

Hello. I prepared a setup video for those who cannot upload. If you can't, you can ask.

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Guest
Guest

This mod is crazy, to say the least! But I think I love it!
Couple things I wanted to say, why do the troll lairs have about 100 trolls each!
Also on one map, there were 3 balrogs in the middle! And they immediately destroyed my enemy for me lol.

Also, the lighting on the game seems to be working oddly, there seems to be some sort of 'fog' which makes it look weird but if you zoom in you seem to break through the fog. Is this intentional, because it would be better if there was no fog...

I haven't played for long so still getting used to it, but so far finding it very interesting! So thanks for your hard work!

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MasterHero Author
MasterHero

thanks man, by the way you can dial down the crazy lairs and balrog stuff by enabling "less Creeps" expansion from the launcher

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Guest
Guest

Ah okay, thanks. What about the weird fog lighting thing?

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MasterHero Author
MasterHero

do you mean when you do "Lightning Strike" by Isengard Fortress ?

or do you mean like when you zoom out of some maps you see a fog ? if thats so, yes this is kind of intentional as I've made all the maps contains same Zoom Out Value which is high, but you can always zoom in

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Guest
Guest

Yeah, when you zoom in and out I see a fog when fully zoomed out. I find it hard to play zoomed-in lol, I need to be fully zoomed out to see whats going on. Would you consider adding an option to turn fog off?

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MasterHero Author
MasterHero

ok I will add this option, so tell me what map you played with in-order to test it out

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Guest
Guest

Does Mod contain other languages? If not, will they ever arise np Russian or Polish?

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MasterHero Author
MasterHero

unfortunately it does not have right now, but if I find anyone willing to translate it, I will be more than happy to include it in the mod

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Someone90
Someone90

What patch is it for?

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kingarthurs2000
kingarthurs2000

your skirmish is not working .

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kingarthurs2000
kingarthurs2000

i tride to play it and it crash game .

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kingarthurs2000
kingarthurs2000

your game is fine but skirmish is not .

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kingarthurs2000
kingarthurs2000

it works on edain but not your game or age of the ring .

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kingarthurs2000
kingarthurs2000

the skirmish dose not work on edain .

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kingarthurs2000
kingarthurs2000

i tried it .

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DarkArmanVampireLord
DarkArmanVampireLord

I am an old gamer, ( I am 37) and I have been playing this game since it got released for countless hours... there are some sorts of bugs in the original game that I have even learned how to use those bugs for the betterment of my faction and I only play with either Mordor or Angmar, I have tried many mods that are out there such as Edain and Age of the ring and etc... but this mod is the best one for me, at least people who love darkness and are a fan of Sauron, Durin's bane (Balrog of Moria) and witch-king will love this mod.

Why this mod is great?

--- It increases the health of Mordor battle towers and makes the archers able to use the towers.

--- It makes the Mordor faction build walls around the castle although it is the Isengard faction wall it is better than nothing and the health of the walls is reasonable.

---It has made the Balrog truly grand and powerful, I do remember in the Battle for middle earth I, when you could summon Balrog it was over, for Balrog was overpowered and could lay waste to your enemies, however in Rise of the witch king when you summon the Balrog near the elven castle it takes several seconds for the elves to kill the Balrog with the arrows and towers! You don't even get enough time to see Balrog use its powers. But here Balrog is immense and powerful and you can enjoy controlling a truly great Balrog, I have always thought that when Balrog is summoned it is over for the enemy for it is one of the ultimate powers of the Mordor faction aside from Sauron and Witch king.

What mode needs to be better?
It needs to have Mordor faction have its own walls and battle towers within the walls, Dul Guldur castle style walls and towers would be great.

It needs to allow the player to build towers on both sides of the walls and a little bit further from the walls I mean on the outer side of the walls for currently you cannot do it if you want to have the biggest wards for your castle.

It also needs to give special powers to the witch king of Mordor, practically both Khamul and Morgomir are far stronger than witch-king in more for faction and they can fight and win most of the one on one battles with other heroes but the witch king of Mordor is pathetic its durability (from armor aspect) is unbelievable laughable, he has no Morgul blade power and the hour of the witch king is useless for the hour of the switching in Angmar paralyzes the entire enemy troops for a rather good amount of time.

There are some bugs too which are minor if you want I can mention them too... but overall as I said this mod is so fantastic and great the best mod ever, thanks for this awesome mod.




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