A void themed wad for doom 2 that uses the gzdoom port. This wad features a brand new cast of enemies , custom weapons and custom powerups. Wide open spaces, surrealness and multiple tiered maps are a common theme in this mod.
Finished map07 and just started on map08 last night. I added a new weapon to this wad which is called the Void Blade. This weapon is a melee weapon that you can find in every map. The Void Blade's main attack is a melee attack that deals a good amount of damage and steals life based on damage done. The secondary attack is a ranged attack that tosses out a few short ranged fireballs, the only way to gain ammo for this secondary attack is to hit monsters with its melee strike.
Added some new screenshots in the images tab. I will be releasing another demo once I finish 5 more maps.
Finally after a few months of work the first 5 maps are now playable and testable to everyone. As an added bonus I kept one of my scrapped maps that was...
getting closer to a testable release. Hopefully within the next week ill have this mod ready for testing.
So I added a forum to this wad and I am also looking for testers
The 5 map public test has finally arrived. All 5 maps are available to play and test, 1 scrapped map is funny testable but you cant get to without cheating...
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Hi there, you still working on this?
Wow, man, it's really atmospheric and creepy mod! New monsters, new weapons and level design is awesome. I'm looking forward to full version!