This mod "Vanillises" game experience in tactical game of Long War to feel more like base game. Main points are - Reduction in HP growth for most aliens via research through the game. - Reduction and hard limit of base HP growth of XCOM and Exalt - More pronounced damage tiers between weapon technology levels, including explosives. - DR statistics is now mostly linked to visually available armor or body type for both XCOM, Exalt and Aliens and is upgraded little in other ways. Iron skin gene mod disabled as DR is armor driven now. Most of HP and base weapon damage is now armor and weapon driven now for all entities and is not influenced a lot by upgrades. Strategic game mostly untouched (slightly more weapon parts and slightly less elerium)

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