The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.
How common are these WW2 helmet guys? I would've thought STALKERS, at least loners - generally more at risk from the zone than from other people - would prefer hooded jackets.
It's randomish,
Rad.
i freaking hate the spammers bar they never ever shut up i mute all the sound in the game when i go there
wow
are you kidding
why are you looking at stalker mods if you aren't a stalker fan.
Wait, he said he isn't a STALKER fan? I don't see it.
i said i hate how the NPCs in the 100 rads bar keep saying the same lines non stop it drives me crazy (yeah i am looking at you snitch i dont want your damn info) other than that S.T.A.L.K.E.R is my most loved game in fact all my family loves it lol
Yeeeah, damn it!
Will that damn informator some day shut the hell up forever finally? Oo
"My information might be a very useful for you, stalker..." - NNNNNNNNNNNNNOOOOOOOOOOOOOOOOOO!!!!!!!!!!!
just this time put the hud or put t as optinal of mod isntallation in 1.1 i didint know when i was in danger monitor allways red after scientsi medkit