The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.
Everything looks incredible, especially the foliage + grass.
The DoF is slightly overbearing. I expect it'll be the next "OMG HOLDEN WTF ARE THESE BLACK BLURRY THINGS AROUND THE TREES **** YOU" thing.
It's just depending on what you're focusing on, I made a comparison for the focus thingy a few screenshots back
selling hookers for a hundred sausages?
Can you improve the sun in any way? Right now it looks like someone just added a white circle in Paint.
Everything else looks awesome bwt!
i hate this place i come out at day in the base near 3 soliders that u know what happens