The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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Report RSS AKS74U highpoly finished (view original)
AKS74U highpoly finished
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Mateos
Mateos - - 501 comments

I guess the texture will be similar to the AK-47? What is the max polycount in the vanilla game? To compare :)

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Millenia Author
Millenia - - 285 comments

Hmm, vanilla ones are a few thousand triangles maybe. The final low poly will prolly be 7-8k ish but it shouldn't affect your performance.

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Hocter
Hocter - - 63 comments

Oh wow, this is awesome! ^^

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HeadlessZombie
HeadlessZombie - - 80 comments

I can't wait to blast some bandits with this.

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oszee86
oszee86 - - 106 comments

Very impressive and detailed work, well done boys, you are professional!
I'm just wondering because of the magazine, it's for ak-47 series and not for the 74's. This weapon is kind of hibrid or we can call it AKMSU plus a "M".

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Millenia Author
Millenia - - 285 comments

The magazine is less curved than 7.62, because it's a 5.45 magazine. The AKS74U will accept 5.45 metal magazines just fine :P

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Atten
Atten - - 13 comments

As far as I know the only countries that make stamped steel 5.45 mags like this are Poland and Romania. It would look pretty strange to me to see EVERY AKs-74u in the game have these mags when the standard polymer mags would be FAR more common.

Maybe you could do a variant with the standard mags too and they could add both to the game?

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Malikyte
Malikyte - - 22 comments

I don't mind the metal mags. I'm just glad he got the curvature right, whereas the original STALKER game really did look like a 7.62x39mm stamped mag.

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Lоnerboner
Lоnerboner - - 8,303 comments

I hope i can expect a 2048x2048 diffuse? :)

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Millenia Author
Millenia - - 285 comments

2048x2048 diffuse/normal/specular

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Lоnerboner
Lоnerboner - - 8,303 comments

Awesome, thanks man.

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pfannkuchen_gesicht
pfannkuchen_gesicht - - 520 comments

AHA!
you just took a photo of a real AKS74U and used photoshop!
...

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beccthewreck
beccthewreck - - 353 comments

That is a very nice gun.

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0rpheus
0rpheus - - 433 comments

What would happen if you'd import this high poly model into the game?

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Millenia Author
Millenia - - 285 comments

You would lag like hell. :P

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Lоnerboner
Lоnerboner - - 8,303 comments

If i recall, the stalker engine can only handle 3 million tri's at once... and this weapon has more tri's than 1 completely textured with-alife-and-weapons-in-it CoP level.

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Daemonion Creator
Daemonion - - 529 comments

lol, seriously? That means that, if Millenia modeled an entire CoP level ....

*black hole*

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Lоnerboner
Lоnerboner - - 8,303 comments

Yeah! I think you guys would need to team up with LA than so they can expand the amount of tri's each level can take! :P

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marcinLDZ
marcinLDZ - - 400 comments

Awesome. Great job.

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Erik313
Erik313 - - 459 comments

Wow, I have never seen a gun looking so awesome in a video game before. Plus the Ak74 is one of my favorite guns.

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.Clash
.Clash - - 451 comments

horrible animation -5/5 no muzzle flash wtf

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Lоnerboner
Lоnerboner - - 8,303 comments

again bro? XD

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.Clash
.Clash - - 451 comments

was that obvious enough for you?

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Lоnerboner
Lоnerboner - - 8,303 comments

yes

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Lacedaemonius
Lacedaemonius - - 510 comments

;_;
Words fail me.

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ShadowFear
ShadowFear - - 864 comments

Just needs a rugged dirty look and it's golden.

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Ozi
Ozi - - 84 comments

Probably noob question, but why you bother with high poly model instead making low from start? Isn't it easier to make low poly models?

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Millenia Author
Millenia - - 285 comments

I make the normal maps from a high poly model

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Ozi
Ozi - - 84 comments

But you could generate normals from texture, should do the trick.

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ShermanFTW
ShermanFTW - - 50 comments

*stands up and claps* very very nice job!

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ninjaraiden
ninjaraiden - - 4 comments

I think crytek would be jealous!

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Cong
Cong - - 48 comments

Im in love with this AKS 74U

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Description

Now to make the lowpoly version for ingame use and render normal maps..