The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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A Few Ideas (Games : S.T.A.L.K.E.R. Shadow of Chernobyl : Mods : L.U.R.K. : Forum : Suggestions : A Few Ideas) Locked
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Sep 4 2010 Anchor

I got few ideas that I wish I could see in LURK1.1

*Different Suits with Gas Masks on suits (Like in OL2.2)
*A Gas Mask Dynamic Overhaul
*Eating
*Bring the Sleeping Bag back, but it slightly heals you, or not heal you at all. And make it so you have to buy the Sleeping bag for what ever roubles.

(Or instead of just putting it in the mod, make an addon for the mod, for optional reason or something)

And thats all I can think of...

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