The basic idea of mod is a realistic Zone with constantly warring factions for supremacy and exclusivity. What awaits our players who have downloaded this mod?

Description

Translates S.T.A.L.K.E.R.: Lost Path into English. "Lost Path v0.5.005" compatible.

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S.T.A.L.K.E.R: Lost Path English Translation 0.2.3
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b4d1k Creator
b4d1k - - 58 comments

Well. I will try to help with some inaccuracies in the translation.

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thorbits Author
thorbits - - 21 comments

Thanks! I will regularly update the repository on GitHub before releasing the files here, use it to upload your modifications and spread the word so others can help too ;)

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voodoo_331
voodoo_331 - - 37 comments

Yeah, I find it!

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oron61
oron61 - - 33 comments

Could someone help me? I downloaded the mod and the translation, but I can't install the mod, and all the instructions on the installation wizard are a bunch of random latin-alphabet characters with different accent marks. going through everything as best I can through a wizard I cannot read, I try to install but get an error message. Again, unreadable. I have no gamedata to toss the translator's into, so what do I do? I really wanna play this!

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oron61
oron61 - - 33 comments

Check that. I put the gamedata into the binaries file and it seems to be able to go into the main menus. loading a map cause an insta-CTD.

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thorbits Author
thorbits - - 21 comments

It's not recommended to install the mod in the program-files folder on c:, choose another disk and folder such as for example d:\games\s.t.a.l.k.e.r - Lost Path.

The setup interface is not translated hence the strange symbols but click next after choosing the right install path, eventually un-check the last option and you should be error free.

Important !Apply the latest patch after main install,download link: Vk.com (rename to patch.rar)

To properly install the translation drop the gamedata folder from this archive to the root of your Lost Path game directory, alongside appdata and binaries folders not in any of them, overwrite files if prompted.

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oron61
oron61 - - 33 comments

TYVM, putting on an e-drive fixed everything. Weird, but in the zone, we don't ask stupid questions.

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jocelyne
jocelyne - - 114 comments

applying this seems to cause my game to crash, is this still being worked on?

FATAL ERROR

[error]Expression : xml_doc.NavigateToNode(path,index)
[error]Function : CUIXmlInit::InitWindow
[error]File : ui\UIXmlInit.cpp
[error]Line : 79
[error]Description : XML node not found
[error]Argument 0 : shniaga_wnd
[error]Argument 1 : ui\ui_mm_main.xml

stack trace:

0023:05721D37 xrGame.dll, CDialogHolder::IR_UIOnMouseMove()
0023:056E6351 xrGame.dll, CDialogHolder::IR_UIOnMouseMove()
0023:055B9473 xrGame.dll, CxImage::`copy constructor closure'()

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