Lethal Stigma is a multiplayer role-playing first-person shooter for the Source engine. Taking place in the Half-Life 2 universe, LS immerses the player in a familiar world with four exciting gamemodes and a boatload of unique features.
Remember Half-Life 2: Episode 1's partially-finished and bug-laden hopwire grenade? Well, we've brought it back in Lethal Stigma in a form that is better than ever and free of random issues that caused crashes. It also has its own new custom model and animation set. Enjoy watching your foes fall into a vortex of doom, or just throw it at random props and watch them disappear before your very eyes. Whatever you do, just be careful not to throw it at yourself!
It looks cool ="3
Nice job .Echo, I am impressed :)
I don't like that white flash, it kinda seems pointless.
Otherwise it's great. Really loved the concept when I heard about this in ep1.
Wow powerful.
Wait a minute... is they will be some NPC'S in the future of that mod or it was just randomly for a test ?
Under the gamemodes list, you'll see there's a new Outbreak gamemode. =)
thats been done but this one seems the most practical somehow... but after seeing that dead zombie's body just laying there I thought it would be bad *** if it riped his legs off!
a neat alt fire mode could be a huge push, or just sucks them in then spews them out at high speeds :p
YES alt fire that sucks in objects then propels them out could be an awesome alt fire!!
man, this is outstanding, great work fixing this up for multiplayer guys!
Where do you go if YOU go in it?
If the thrower gets caught in it, they will be killed and penalized for committing suicide.
I think it would be nice if nade jumped up and create this black holl...
Would look more natural than just black holl apearing out of nowhere.
The grenade actually does jump up when it is about to deploy. =D
is it me or is the slow motion video differenet than the first?
Haha, yup, it is. I actually forgot to save it as a demo to go back and slow it down the right way the first time, which is why it's a totally different scene.
It is hopwire mine, not grenade, lol. Go check HL2 Wiki for reference and see yourself.