Hey ModDB,
First off, thanks for making Lethal Stigma's launch a success. We're very pleased with player turnout and are glad folks are enjoying the modification.
We've been listening to player suggestions and processing bug reports for about 48 hours now and here's what we have to show for it: a patch! You will need to have v0.1.1 installed first though.
You can download the patch files for v0.1.2 via ModDB or our website's Download page.
A change log for this patch is below:
GAMEPLAY CHANGES:
- Give players a single experience point per NPC kill under the Outbreak gamemode.
- Make the AR2 more accurate, but fire slower and have less ammo in a clip.
- Give a flag carrier's entire team experience if he manages to successfully capture a flag under the Capture the Flag gamemode.
- Make the Assault slightly faster (230 instead of 220).
- Make the Tank have slightly less health (175 instead of 200).
- Make the Medic slighly faster (200 instead of 190).
- Make the Sniper slightly slower (180 instead of 190).
- Make an Engineer's turret have less maximum health (150 instead of 200).
- Give the Medic an unlimited amount of health kits (with a cooldown timer of 8 seconds between uses to prevent spammage).
- Make the crossbow bolt travel faster, thereby making the crossbow much more accurate.
- Make the Medic have slightly more health (100 instead of 75).
- Make the Assault have slightly less health (125 instead of 150).
- Allow the Sniper to carry more extra crossbow bolts for his crossbow (20 instead of 15).
PROGRAMMING ISSUES:
- Fix a bug that displays players as enemies under the Outbreak gamemode.
- Fix a bug that makes ammo crates not give Medics health kits properly.
- Fix a bug that makes pain sounds repeat too often and when the player is already dead.
- Fix a bug that displays spectators on the radar.
- Fix a bug that makes players using Stealth upgrades still visible on the radar.
- Fix a bug that allows players to reset their account on a server while they are still alive.
- Fix a bug that allows players to reload some weapons without actually having them equipped.
- Fix a bug that prevents the team balancing system from working properly under the Capture the Flag gamemode.
- Fix a bug that prevents S.L.A.M. from working when planted under the Free for All gamemode.
- Fix a bug that allows players to switch their team by changing their model under the Team Elimination and Capture the Flag gamemodes.
- Add class descriptions to the class menu.
MAPPING ISSUES:
- Fix any and all broken spawnpoints in ls_slums.
- Raise the skybox in ls_slums to allow for more efficient grenade throwing.
- Update ls_hell (expand map for Team Elimination and Capture the Flag gamemodes).
INCOMPATIBILITY ISSUES:
- [SourceMod] Fix a bug that makes any gamemode change also change the map.
Cough Cough downloads missing, was there a second ago.
Yeah, had to reupload due to a file corruption and now they are waiting approval by the ModDB staff. In the meantime, try out any of the other download mirrors available on our website @ Lethalstigma.com
thank you ^^ like the way its set up just need some players now. oh and one of the servers says i have a different ls_slums.bsp know anything about this?
I believe you may be trying to join a non-CvG server that has not been updated yet. If this is not the case, try again and let me know if you're still having trouble joining any CvG servers.
Very nice touches to the mod, but the hosting servers haven't been updated yet.
Just finished updating all the CvG servers no more than 20 minutes ago.
Well, the server im trying to join must be a custom server, because it says my bsp is different from the servers.
Which server is it and what map is it running? Are you sure you downloaded and installed the patch properly? I was just on one of the CvG servers when I updated them and it was fine. Perhaps you were trying to join a non-CvG server that hasn't updated to v0.1.2 yet?
Nevermind the bug, it was a dedicated server not running on the new patch. But hold crap man, you really gotta change the crossbow back. The point of it being slow was the skill to kill somebody. Now, the crossbow is the new SMG1. Its ridiculous, I just played a game on the only CvG server where everyone is sniper. Change it back man...
The crossbow is still not accurate when you are not using its zoom, so I certainly would not call it a super weapon or anything like that. We'll see how it works out over the next few days and make any changes we need to. No need to jump to conclusions from one game you played, especially when everyone is a sniper. =P
Excellent!