A mutation that attempts to recreate the Left 4 Dead Beta experience, mostly using cvars
A mutation that attempts to recreate the Left 4 Dead Beta experience, mostly using cvars.
A mutation that attempts to recreate the Left 4 Dead Beta experience, mostly using cvars. A list of changes are below:
+Only Boomer, Smoker, Hunter, Tank, and Witch spawns
+L4D1 weapons/items only
+Shotgun and Autoshotgun max ammo has been increased to 128
+SMG max ammo has been increased to 480
+Pistol max ammo has been set to 240 (Works but there’s no way to know ammo count)
+Female Boomers never spawn
+No cooldown/fatigue from pushing
+Friendly Fire through walls
+Glow on far away items have been disabled
+Crosshair colour has been changed to green
+The Director attempts to always spawn wanderers
+Death notices for bots have been disabled
+No more floating names above players
+Pipe bomb timer has been reduced to 1
+Smokers can voluntarily release a survivor (Tested, works!)
+Smoker tongue drag speed has been drastically increased
+Tank health has been increased to 9000 (Better bring molotovs!)
+To make up for not being able to figure out how to make the witch incapacitate all survivors when startled, she instantly kills the one that does it making her a threat anyways.
+Tanks do not slow when shooting them.
+Boomers use cut leaker behavior instead of normal behavior (as I wanted them to deal damage on death, this was the next best thing)
+Bots friendly fire
+Players ragdoll on death
+Left 4 Dead 1 population restored
(disabled right now) Players unable to walk through each other, fit with unused voice lines! Suggested by Gyroic
+Tanks no longer shake the entire screen when they're around
+Red light on witch has been removed
+Cinematic lights on pinned survivors has been removed
+Some cvars are rebalanced to l4d1 stats, such as the minigun and tank fire damage
+White glows around survivors instead of green (featured in some beta footage)
"beta" for coop
"betav" for versus mode
To access these mutations via console type: "map mapname beta" or "map mapname betav"
I highly recommend an improved bot mod to reduce the chances of them getting stuck/friendly fire cases.
Note that some screenshots are outdated and must be replaced.
Valve : LEFT 4 DEAD 1,2, CVARS, Ricochet, etc.
valvesoftware.com: The list of cvars that were used here
Rayman1103 : For his guide on how to make mutations and a working ragdoll code
L4DArchive : For the collection of the old beta videos that inspired the creation of this mutation.
High Speed Toaster Impact : Throwing everything together, playtesting, blah, blah, blah