With both ModDB and LambdaGeneration in partnership with Crowbar Collective, the third in a set of competitions was started in late September. After a month of mapping, judging, and scoring, the results of LambdaBuilds' third competition, Escape From Black Mesa, are now available!
The archive below contains the raw files and BSPs of the entries in the competition as a historical record of the maps at the time of submission, but you can also download them from the workshop here: Steamcommunity.com
Keep in mind the workshop entries may be updated over time and may no longer reflect the actual entry to the competition at the time.
Entrants had four weeks to design an eerie "escape" map where tension was key as well as the setting of Black Mesa and Half-Life's designs. Points were awarded based on the visual fidelity, gameplay mechanics, and adherence to the theming.
We had a total of thirty eligible entries which were were eerie, spooky, and tense to varying degrees! The winners are as follows:
1st Place: Biotech, by BeefBacon
2nd Place: The Xenian, by SNW
After awaking hours after the Resonance Cascade, you a scientist, in an unknown sector of the Questionable Ethics research center need to find your way out of the lock down. Will you be clever enough to escape the facility or succumb to the mystery that awaits you?
3rd Place: Little Red Star, by Midlou
Little Red Star, as it was called, a blood dyeded portal. A mysterious figure (the player) makes his way through the complex. Armed with a HEV, he knew that the unknown awaited him on the other side.
Two entries were also selected as Honourable Mentions:
4th Place: Imposter, by Dolmo
Imposter is a gameplay focused level with puzzles, combat and exploration that is set in the empty and lonely laboratories, offices and lobbies of Black Mesa. Along the way, the player might encounter some strange happenings that might elicit the feeling of unease.
5th Place: Shadows, by OnTheMatter
A strange new threat stalks Gordon deep within the Black Mesa facility, an ethereal
Xenian creature with the ability to control light and dark. Make your way through the wet
and murky underground of the facility and get out of there!
Congratulations to the winners! Crowbar Collective will be in touch to distribute your prizes and all winners will receive a role personalised to their placement on both the Discord and Website!
The remaining twenty-five entrants are as follows:
Joint 6th Place: Abyss, by Oni32
Joint 6th Place: Biodome, by Wubsy
Joint 6th Place: Survivor, by ICEBIRD112
7th Place: Lockdown, by Skkubah
8th Place: Limbo, by sixdust
9th Place: Fluid Logistics, by Ildarion
Joint 10th Place: The Chamber, by Gameboy555/Eric Stark
11th Place: Lambda: Dark Secret, by Cursed Gman (Dany)
12th Place: Grand Terminal, by topsecret396
13th Place: An Escape In The Darkness, by Red
14th Place: Fluorescent, by Marvius
15th Place: Informal Induction, by Pakdoc
16th Place: Detritus, by Tyler
17th Place: Lost Hope, by Koz
Joint 18th Place: Lights Out, by CodeGamGD
Joint 18th Place: X-Labs, by Akos223
Joint 18th Place: Escape Newman, by Big Savage G
19th Place: Black Horror, by DansKart
20th Place: Black Mesa Communications, by Emil Baron
21st Place: Sector E, by Vertex
22nd Place: Parabolic Boxhole, by Vitali
23rd Place: Tevatron Station, by Guardian Angel
Joint 24th Place: Cargo, by HankRedemption
Joint 24th Place: Frightened Guard, by StormFifty333
Thanks to all who entered and we hope you enjoy playing the competition as much as we enjoyed creating it! Stay tuned on this page for more competitions in the future!
Holy f*ck, so much awesome singleplayer maps in such short period of time, can't even keep up to try them all lol.
Anyway, i'm very glad to see that BM community doing all the work by expanding and developing unknown parts of the Half-Life universe (i mean exactly pre-HL2 events), i can tell for sure that we live in a golden age of modding.
Now gotta wait for O:BM and GD release, it's gonna be even more insane!
Me too.
That's a lot of maps!! And various seem pretty cool, I think I'll try some!
How to install this Map Pack? Should i put it in BMS folder and run the maps from the console or?
You can either load the maps individual via the console, or download the workshop collection on Steam
what if we don't want to use the steam workshop? how do we install this map pack then?
As I noted above, you can load the maps individual via the console using the archive file provided on this page.
but where do i put the archive contents? there are no instructions on the download page, and there is no readme in the archive itself
Drag and drop the files into your Black Mesa/bms directory.