For over a decade, LambdaGeneration has been all about showcasing the best mods and community content from the Half-Life community. Now, it’s time to make some of our own - alongside and partnered with one of the great homes of Half-Life modding, ModDB. Introducing - LambdaBuilds!

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The release archive of our third competition, Escape From Black Mesa!

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LambdaBuilds #3 - Escape From Black Mesa
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Guest
Guest - - 690,696 comments

How to install the Escape from Black Mesa Maps?

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kingdruiduk.AKA.DJ
kingdruiduk.AKA.DJ - - 777 comments

Copy to episode 2 folder.

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Fast_Train
Fast_Train - - 589 comments

Detritus - I did everything, still stuck. Fuel is red and I don't even know which one is fuel.

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Fast_Train
Fast_Train - - 589 comments

My impressions of all maps.

Abyss - very good and compelling.
Biotech - my personal favourite. I wish there would be entire mod like this.
Black Horror - very weak participant. Feels like prerelease version.
Black Mesa Communications - it's... ok I guess. Feels like even creator didn't know what to do with it. Ending is just black screen after we make a loop.
Cargo Escape - it's just bad. I'm disappointed that level of mapping allowed in this compilation.
Central Stat\Grand Terminal - couldn't find crowbar, but generally nice map. And that ***** monster, nice reference.
Detritus - I like what I see but I completely stuck. Turn on everything from switches to valves, still no response. Fuel is red.
Escape in Darkness - good, but it isn't fun when zombies, bullsquids and vorts suddenly became lads just to gang on me.
Escape Newman - ending anyone?
Fluid Logistics - bugged for me, map keeps showing me HEV-zombie and that's all.
Frightened Guard - once again, why even add this to compilation?
Health Research and Manufacturing - that was interesting. Collection room gives a vibe. But two buttons with same effect feels useless.
Imposter - pretty sus map. I give it 5/6 found artefacts.
Informal Induction - Good. Puzzle based. New mechanics. Probably next favourite after Biotech.
Labs\X-Labs - "No, we have BMRF at home". Also, keycard didn't work.
Lambda: Dark Secret - couldn't finish. Doesn't care. Awful weaponless gameplay. Couldn't even trigger the ending.
Lights Out - simple and nice.
Limbo - couldn't find out how to destroy brick wall (at this point read about this) but overall nice map.
Little Red Star - yeah, I can definitely see why this is TOP3.
Lost Hope - it's ok map. Kinda what I expected to be a low bar.
Sector E - the whole screwdriver\key mechanic became repetitive fast.
Shadows - nice. Nothing special, but nice. I like horror aspect.
Strashnaya Karta\Parabolic Boxhole - small puzzle map. I like it, but "crack on a wall" part absolutely unclear.
Tevatron Station - "Why is so nice map at the end of the list? Oh, it's unplayable".
The Xenian - like Grand Terminal, but better.
The Chamber - another buggy for me, can't move at all.

Also, where Biodome, Survivor, Lockdown, Fluorescent? Those maps aren't part of the archive.

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stealth9999
stealth9999 - - 36 comments

Not for Episode 2, these are for Black Mesa

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Jellric
Jellric - - 14 comments

I've downloaded it but no install instructions!

I put the folder under my Black Mesa folder, but it doesn't show up under Workshop items or Steam library.

Edit: For those wondering where to install, copy all the subfolders into your Black Mesa folder. Start Black Mesa. Open console. Type "map <mapname>" and Enter. A list of available maps should be in your Black Mesa/Maps folder if you did everything correctly.

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